wip: move bindless_vk's asset baker/parsers modules to light

This commit is contained in:
light7734 2025-07-07 15:17:13 +03:30
parent 8ee2407d5d
commit 2c3b2a57ff
Signed by: light7734
GPG key ID: 8C30176798F1A6BA
9 changed files with 636 additions and 0 deletions

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---
# Core
Language: Cpp
Standard: Cpp11
ColumnLimit: '80' # No limit
# Bin pack
BinPackArguments: 'false'
BinPackParameters: 'false'
# Includes
SortIncludes: 'true'
IncludeBlocks: Regroup
IncludeCategories:
# Current Project
- Regex: '"'
Priority: 001
# Custom Project Categories...
# Dependecies
- Regex: '<volk.h>'
Priority: 400
# Dependecies
- Regex: '<'
Priority: 500
# Custom Deependencies Categories...
# C++ includes
- Regex: '[^.h .hpp]>'
Priority: 998
# C includes
- Regex: '<[^/\n]+[.]h>'
Priority: 999
# Braces
BreakBeforeBraces: Custom
BraceWrapping:
AfterCaseLabel: true
AfterClass: true
AfterControlStatement: true
AfterEnum: true
AfterFunction: true
AfterNamespace: false
AfterObjCDeclaration: true
AfterStruct: true
AfterUnion: true
AfterExternBlock: true
BeforeCatch: true
BeforeElse: true
IndentBraces: false
SplitEmptyFunction: true
SplitEmptyRecord: true
SplitEmptyNamespace: true
# Indentation
UseTab: ForIndentation
TabWidth: '2'
IndentWidth: '2'
ContinuationIndentWidth: '2'
ConstructorInitializerIndentWidth: '2'
IndentCaseLabels: 'false'
IndentWrappedFunctionNames: 'true'
IndentPPDirectives: BeforeHash
NamespaceIndentation: None
AccessModifierOffset: '-2'
# Space
SpaceAfterCStyleCast: 'false'
SpaceAfterLogicalNot: 'false'
SpaceAfterTemplateKeyword: 'false'
SpaceBeforeAssignmentOperators: 'true'
SpaceBeforeCpp11BracedList: 'true'
SpaceBeforeCtorInitializerColon: 'false'
SpaceBeforeInheritanceColon: 'false'
SpaceBeforeParens: ControlStatements
SpaceBeforeRangeBasedForLoopColon: 'true'
SpaceInEmptyParentheses: 'false'
SpacesBeforeTrailingComments: '1'
SpacesInAngles: 'false'
SpacesInCStyleCastParentheses: 'false'
SpacesInContainerLiterals: 'false'
SpacesInParentheses: 'false'
SpacesInSquareBrackets: 'false'
# Alignment
PointerAlignment: Left
DerivePointerAlignment: 'false'
AlignEscapedNewlines: Left
AlignAfterOpenBracket: BlockIndent
AlignConsecutiveDeclarations: 'false'
AlignConsecutiveAssignments: 'true'
AlignConsecutiveMacros: 'true'
AlignOperands: 'true'
AlignTrailingComments: 'true'
# Single Line
AllowShortCaseLabelsOnASingleLine: 'true'
AllowShortFunctionsOnASingleLine: 'false'
AllowShortLambdasOnASingleLine: Inline
AllowAllArgumentsOnNextLine: 'false'
AllowShortLoopsOnASingleLine: 'false'
AllowShortBlocksOnASingleLine: 'false'
AllowAllParametersOfDeclarationOnNextLine: 'false'
AllowShortIfStatementsOnASingleLine: Never
# Break
AlwaysBreakAfterReturnType: None
AlwaysBreakBeforeMultilineStrings: 'false'
AlwaysBreakTemplateDeclarations: 'Yes'
BreakBeforeBinaryOperators: All
BreakBeforeTernaryOperators: 'false'
BreakInheritanceList: BeforeComma
BreakStringLiterals: 'false'
# Penalties
PenaltyBreakAssignment: '99999'
PenaltyBreakBeforeFirstCallParameter: '0'
PenaltyBreakComment: '0'
PenaltyBreakFirstLessLess: '0'
PenaltyBreakString: '0'
PenaltyBreakTemplateDeclaration: '0'
PenaltyExcessCharacter: '999999999'
PenaltyReturnTypeOnItsOwnLine: '999999999' # Nope
# Constructor Initializers
ConstructorInitializerAllOnOneLineOrOnePerLine: 'true'
AllowAllConstructorInitializersOnNextLine: 'false'
BreakConstructorInitializers: BeforeComma
# Comments
ReflowComments: 'true'
CommentPragmas: '^ TODO@:'
FixNamespaceComments: 'true'
# Misc
Cpp11BracedListStyle: 'false'
SortUsingDeclarations: 'true'
KeepEmptyLinesAtTheStartOfBlocks: 'false'
MaxEmptyLinesToKeep: '2'
ExperimentalAutoDetectBinPacking: false
AllowAllParametersOfDeclarationOnNextLine: false

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#include <AssetParser.hpp>
#include <TextureAsset.hpp>
#include <filesystem>
#include <iostream>
#define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h>
#define ASSERT(x, ...) \
if (!(x)) \
{ \
log(__VA_ARGS__); \
return -1; \
}
template<typename... Args>
void log(Args&&... args)
{
(std::cout << ... << args);
std::cout << '\n';
}
bool convert_image(
const std::filesystem::path& input,
const std::filesystem::path& output
)
{
int width, height, channels;
stbi_uc* pixels = stbi_load(
input.string().c_str(),
&width,
&height,
&channels,
4
);
if (!pixels)
return false;
Assets::TextureInfo texInfo {
.size = static_cast<size_t>(width * height * 4),
.format = Assets::TextureFormat::RGBA8,
.pixel_size = {
static_cast<uint32_t>(width),
static_cast<uint32_t>(height),
0ul,
},
.original_file = input.string(),
};
Assets::AssetFile file = Assets::pack_texture(&texInfo, pixels);
stbi_image_free(pixels);
Assets::save_binary_file(output.string().c_str(), file);
return true;
}
int main(int argc, char* argv[])
{
std::ios_base::sync_with_stdio(false);
ASSERT(
argc == 3,
"Argc MUST be 3, 1: execution-path(implicit), 2: input-directory, 3: output-directory"
);
for (auto& p : std::filesystem::directory_iterator(argv[1]))
{
if (p.path().extension() == ".png")
{
log("Found a texture: ", p);
auto newp = p.path();
newp.replace_extension(".asset_texture");
convert_image(p.path(), newp);
}
else if (p.path().extension() == ".obj")
{
log("Found a mesh -> ", p, " (unsupported)");
}
else
{
log("Unknown -> ", p);
}
}
return 0;
}

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add_executable(
AssetBaker
${CMAKE_CURRENT_SOURCE_DIR}/AssetBaker.cpp
)
set_target_properties(
AssetBaker PROPERTIES
CXX_STANDARD 20
)
target_include_directories(
AssetBaker
PRIVATE ${CMAKE_SOURCE_DIR}/AssetParser/
PRIVATE ${CMAKE_SOURCE_DIR}/Vendor/stb/
)
target_link_libraries(
AssetBaker
PRIVATE ${CONAN_LIBS}
PRIVATE AssetParser
)

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---
# Core
Language: Cpp
Standard: Cpp11
ColumnLimit: '80' # No limit
# Bin pack
BinPackArguments: 'false'
BinPackParameters: 'false'
# Includes
SortIncludes: 'true'
IncludeBlocks: Regroup
IncludeCategories:
# Current Project
- Regex: '"'
Priority: 001
# Custom Project Categories...
# Dependecies
- Regex: '<volk.h>'
Priority: 400
# Dependecies
- Regex: '<'
Priority: 500
# Custom Deependencies Categories...
# C++ includes
- Regex: '[^.h .hpp]>'
Priority: 998
# C includes
- Regex: '<[^/\n]+[.]h>'
Priority: 999
# Braces
BreakBeforeBraces: Custom
BraceWrapping:
AfterCaseLabel: true
AfterClass: true
AfterControlStatement: true
AfterEnum: true
AfterFunction: true
AfterNamespace: false
AfterObjCDeclaration: true
AfterStruct: true
AfterUnion: true
AfterExternBlock: true
BeforeCatch: true
BeforeElse: true
IndentBraces: false
SplitEmptyFunction: true
SplitEmptyRecord: true
SplitEmptyNamespace: true
# Indentation
UseTab: ForIndentation
TabWidth: '2'
IndentWidth: '2'
ContinuationIndentWidth: '2'
ConstructorInitializerIndentWidth: '2'
IndentCaseLabels: 'false'
IndentWrappedFunctionNames: 'true'
IndentPPDirectives: BeforeHash
NamespaceIndentation: None
AccessModifierOffset: '-2'
# Space
SpaceAfterCStyleCast: 'false'
SpaceAfterLogicalNot: 'false'
SpaceAfterTemplateKeyword: 'false'
SpaceBeforeAssignmentOperators: 'true'
SpaceBeforeCpp11BracedList: 'true'
SpaceBeforeCtorInitializerColon: 'false'
SpaceBeforeInheritanceColon: 'false'
SpaceBeforeParens: ControlStatements
SpaceBeforeRangeBasedForLoopColon: 'true'
SpaceInEmptyParentheses: 'false'
SpacesBeforeTrailingComments: '1'
SpacesInAngles: 'false'
SpacesInCStyleCastParentheses: 'false'
SpacesInContainerLiterals: 'false'
SpacesInParentheses: 'false'
SpacesInSquareBrackets: 'false'
# Alignment
PointerAlignment: Left
DerivePointerAlignment: 'false'
AlignEscapedNewlines: Left
AlignAfterOpenBracket: BlockIndent
AlignConsecutiveDeclarations: 'false'
AlignConsecutiveAssignments: 'true'
AlignConsecutiveMacros: 'true'
AlignOperands: 'true'
AlignTrailingComments: 'true'
# Single Line
AllowShortCaseLabelsOnASingleLine: 'true'
AllowShortFunctionsOnASingleLine: 'false'
AllowShortLambdasOnASingleLine: Inline
AllowAllArgumentsOnNextLine: 'false'
AllowShortLoopsOnASingleLine: 'false'
AllowShortBlocksOnASingleLine: 'false'
AllowAllParametersOfDeclarationOnNextLine: 'false'
AllowShortIfStatementsOnASingleLine: Never
# Break
AlwaysBreakAfterReturnType: None
AlwaysBreakBeforeMultilineStrings: 'false'
AlwaysBreakTemplateDeclarations: 'Yes'
BreakBeforeBinaryOperators: All
BreakBeforeTernaryOperators: 'false'
BreakInheritanceList: BeforeComma
BreakStringLiterals: 'false'
# Penalties
PenaltyBreakAssignment: '99999'
PenaltyBreakBeforeFirstCallParameter: '0'
PenaltyBreakComment: '0'
PenaltyBreakFirstLessLess: '0'
PenaltyBreakString: '0'
PenaltyBreakTemplateDeclaration: '0'
PenaltyExcessCharacter: '999999999'
PenaltyReturnTypeOnItsOwnLine: '999999999' # Nope
# Constructor Initializers
ConstructorInitializerAllOnOneLineOrOnePerLine: 'true'
AllowAllConstructorInitializersOnNextLine: 'false'
BreakConstructorInitializers: BeforeComma
# Comments
ReflowComments: 'true'
CommentPragmas: '^ TODO@:'
FixNamespaceComments: 'true'
# Misc
Cpp11BracedListStyle: 'false'
SortUsingDeclarations: 'true'
KeepEmptyLinesAtTheStartOfBlocks: 'false'
MaxEmptyLinesToKeep: '2'
ExperimentalAutoDetectBinPacking: false
AllowAllParametersOfDeclarationOnNextLine: false

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#include "AssetParser.hpp"
#include <fstream>
#include <istream>
#include <ostream>
namespace Assets {
bool save_binary_file(const char* path, const AssetFile& file)
{
std::ofstream outstream(path, std::ios::binary | std::ios::out);
outstream.write((const char*)&file.version, sizeof(uint32_t));
outstream.write((const char*)&file.type, sizeof(AssetFile::Type));
uint32_t json_size = file.json.size();
uint32_t blob_size = file.blob.size();
outstream.write((const char*)&json_size, sizeof(uint32_t));
outstream.write((const char*)&blob_size, sizeof(uint32_t));
outstream.write(file.json.c_str(), json_size);
outstream.write((const char*)file.blob.data(), blob_size);
outstream.close();
outstream.close();
return true;
}
bool load_binary_file(const char* path, AssetFile& out_file)
{
std::ifstream instream(path, std::ios::binary);
instream.seekg(0ull);
if (!instream.is_open())
return false;
instream.read((char*)&out_file.version, sizeof(uint32_t));
instream.read((char*)&out_file.type, sizeof(AssetFile::Type));
uint32_t json_size;
uint32_t blob_size;
instream.read((char*)&json_size, sizeof(uint32_t));
instream.read((char*)&blob_size, sizeof(uint32_t));
out_file.json.resize(json_size);
out_file.blob.resize(blob_size);
instream.read((char*)out_file.json.data(), json_size);
instream.read((char*)out_file.blob.data(), blob_size);
instream.close();
return true;
}
} // namespace Assets

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#pragma once
#include <stdint.h>
#include <string>
#include <vector>
namespace Assets {
struct AssetFile
{
uint32_t version;
enum class Type : uint32_t
{
Texture,
Mesh,
Material,
} type;
std::string json;
std::vector<uint8_t> blob;
};
enum class CompressionMode : uint32_t
{
None,
LZ4,
LZ4HC,
};
bool save_binary_file(const char* path, const AssetFile& in_file);
bool load_binary_file(const char* path, AssetFile& out_file);
} // namespace Assets

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add_library(AssetParser
${CMAKE_CURRENT_SOURCE_DIR}/AssetParser.cpp
${CMAKE_CURRENT_SOURCE_DIR}/TextureAsset.cpp
)
target_include_directories(
AssetParser
PRIVATE ${CMAKE_SOURCE_DIR}/Vendor/nlohmann/single_include
PRIVATE ${CMAKE_SOURCE_DIR}/Vendor/lz4/lib/
)
target_link_libraries(
AssetParser
PRIVATE lz4_static
PRIVATE nlohmann_json::nlohmann_json
)

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#include "TextureAsset.hpp"
#include <lz4.h>
#include <nlohmann/json.hpp>
namespace Assets {
using namespace nlohmann;
TextureInfo read_texture_info(AssetFile* file)
{
json texture_meta_data = json::parse(file->json);
return TextureInfo {
.size = texture_meta_data["bufferSize"],
.compression_mode = texture_meta_data["compression"],
.format = texture_meta_data["format"],
.pixel_size = {
texture_meta_data["width"],
texture_meta_data["height"],
0,
},
.original_file = texture_meta_data["originalFile"],
};
}
void unpack_texture(
TextureInfo* info,
const void* source_buffer,
size_t source_size,
void* destination
)
{
if (info->compression_mode == CompressionMode::LZ4)
{
LZ4_decompress_safe(
(const char*)source_buffer,
(char*)destination,
source_size,
info->size
);
}
else
{
memcpy(destination, source_buffer, source_size);
}
}
AssetFile pack_texture(TextureInfo* info, void* pixel_data)
{
json metadata;
metadata["format"] = info->format;
metadata["width"] = info->pixel_size[0];
metadata["height"] = info->pixel_size[1];
metadata["bufferSize"] = info->size;
metadata["originalFile"] = info->original_file;
metadata["compression"] = CompressionMode::LZ4;
AssetFile file;
file.type = AssetFile::Type::Texture;
file.version = 1u;
const int compress_staging = LZ4_compressBound(info->size);
file.blob.resize(compress_staging);
const int compression_size = LZ4_compress_default(
(const char*)pixel_data,
(char*)file.blob.data(),
info->size,
compress_staging
);
file.blob.resize(compression_size);
metadata["compression"] = CompressionMode::LZ4;
file.json = metadata.dump();
return file;
}
} // namespace Assets

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#pragma once
#include "AssetParser.hpp"
namespace Assets {
enum class TextureFormat
{
None = 0,
RGBA8,
};
struct TextureInfo
{
size_t size;
CompressionMode compression_mode;
TextureFormat format;
uint32_t pixel_size[3];
std::string original_file;
};
TextureInfo read_texture_info(AssetFile* file);
void unpack_texture(
TextureInfo* info,
const void* source_buffer,
size_t source_size,
void* destination
);
AssetFile pack_texture(TextureInfo* info, void* pixel_data);
} // namespace Assets