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| # Light | # Light | ||||||
| ~~A Cross-Platform, Cross-GraphicsAPI Game Engine~~ | See docs.light7734.com for a comprehensive project documentation | ||||||
| 
 |  | ||||||
| A game engine with Vulkan backend and emphasis on pixel art. |  | ||||||
| 
 |  | ||||||
| ## New plan |  | ||||||
| I'm going to remove the support for DirectX & OpenGL, this engine will only implement Vulkan for performance and simplicity(not Vulkan's simplicity but simplicity of not having 3 GraphicsAPIs exposed using the same functions...) |  | ||||||
| 
 |  | ||||||
| But for the time being, I need to learn vulkan, so the engine will be in an unusable state |  | ||||||
| 
 |  | ||||||
| Many things need to be changed as well, and I do have a busy schedule, so it'll take a while. |  | ||||||
| 
 |  | ||||||
| ## Supported Operating Systems |  | ||||||
| * Linux |  | ||||||
| * Windows (Fails to build ATM) |  | ||||||
|   |  | ||||||
| Will support: |  | ||||||
| * Mac |  | ||||||
| 
 |  | ||||||
| ## Getting Started |  | ||||||
| 
 |  | ||||||
| ### Prerequisites |  | ||||||
| * CMake (duh) |  | ||||||
| * C++ 20 |  | ||||||
| * Vulkan 1.3 support |  | ||||||
| 
 |  | ||||||
| ### Getting the project |  | ||||||
| ```bash |  | ||||||
|     git clone --recurse-submodules https://github.com/Light7734/light |  | ||||||
|         # if you cloned non-recursively then run "git submodule update --init" |  | ||||||
|     mkdir light/build |  | ||||||
|     cd light/build |  | ||||||
|     cmake -DEXPORT_COMPILE_COMMANDS=1 .. && ln -fs ./compile_commands.json ../compile_commands.json |  | ||||||
|     cmake --build . -j20 |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| hmu if you wanna chat Light7734#4652 |  | ||||||
|  |  | ||||||
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