Update PropertiesPanel

- Made PropertiesPanel prettier
This commit is contained in:
Light 2021-08-07 19:39:46 +04:30
parent 0f9a8ff95e
commit 51133194fc
2 changed files with 72 additions and 4 deletions

View file

@ -6,7 +6,7 @@
#include <glm/gtc/type_ptr.hpp> #include <glm/gtc/type_ptr.hpp>
#include <imgui.h> #include <imgui.h>
#include <imgui_internal.h>
namespace Light { namespace Light {
@ -35,8 +35,20 @@ namespace Light {
if (ImGui::TreeNodeEx((void*)typeid(TransformComponent).hash_code(), ImGuiTreeNodeFlags_DefaultOpen, "Transform")) if (ImGui::TreeNodeEx((void*)typeid(TransformComponent).hash_code(), ImGuiTreeNodeFlags_DefaultOpen, "Transform"))
{ {
auto transform = m_EntityContext.GetComponent<TransformComponent>().GetTransform(); auto& transform = m_EntityContext.GetComponent<TransformComponent>();
ImGui::DragFloat3("Position", glm::value_ptr(transform[3]), 0.5f);
DrawVec3Control("Translation", transform.translation);
ImGui::TreePop();
}
}
if (m_EntityContext.HasComponent<SpriteRendererComponent>())
{
if (ImGui::TreeNodeEx((void*)typeid(SpriteRendererComponent).hash_code(), ImGuiTreeNodeFlags_DefaultOpen, "Sprite"))
{
auto& spriteRenderer = m_EntityContext.GetComponent<SpriteRendererComponent>();
ImGui::ColorEdit4("Color", &spriteRenderer.tint[0]);
ImGui::TreePop(); ImGui::TreePop();
} }
@ -103,7 +115,6 @@ namespace Light {
if (ImGui::DragFloat("Far Plane", &farPlane)) if (ImGui::DragFloat("Far Plane", &farPlane))
camera.SetPerspectiveFarPlane(farPlane); camera.SetPerspectiveFarPlane(farPlane);
} }
} }
} }
@ -115,4 +126,58 @@ namespace Light {
m_EntityContext = entity; m_EntityContext = entity;
} }
void PropertiesPanel::DrawVec3Control(const std::string& label, glm::vec3& values, float resetValue /*= 0.0f*/, float columnWidth /*= 100.0f*/)
{
ImGui::Columns(2);
ImGui::SetColumnWidth(0, columnWidth);
ImGui::Text(label.c_str());
ImGui::NextColumn();
ImGui::PushMultiItemsWidths(3, ImGui::CalcItemWidth());
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2{ 0, 0 });
float lineHeight = GImGui->Font->FontSize + GImGui->Style.FramePadding.y * 2.0f;
ImVec2 buttonSize = { lineHeight + 3.0f, lineHeight };
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.8f, 0.1f, 0.15f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.9f, 0.2f, 0.2f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.8f, 0.1f, 0.15f, 1.0f));
if (ImGui::Button("X", buttonSize))
values.x = resetValue;
ImGui::PopStyleColor(3);
ImGui::SameLine();
ImGui::DragFloat("##X", &values.x, 0.1f);
ImGui::PopItemWidth();
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.2f, 0.7f, 0.2f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.3f, 0.8f, 0.3f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.2f, 0.7f, 0.2f, 1.0f));
if (ImGui::Button("Y", buttonSize))
values.x = resetValue;
ImGui::PopStyleColor(3);
ImGui::SameLine();
ImGui::DragFloat("##Y", &values.y, 0.1f);
ImGui::PopItemWidth();
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.1f, 0.25f, 0.8f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.2f, 0.35f, 0.9f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.1f, 0.25f, 0.8f, 1.0f));
if (ImGui::Button("Z", buttonSize))
values.x = resetValue;
ImGui::PopStyleColor(3);
ImGui::SameLine();
ImGui::DragFloat("##Z", &values.z, 0.1f);
ImGui::PopItemWidth();
ImGui::PopStyleVar();
ImGui::Columns(1);
}
} }

View file

@ -18,6 +18,9 @@ namespace Light {
void OnUserInterfaceUpdate(); void OnUserInterfaceUpdate();
void SetEntityContext(Entity entity); void SetEntityContext(Entity entity);
private:
void DrawVec3Control(const std::string& label, glm::vec3& values, float resetValue = 0.0f, float columnWidth = 100.0f);
}; };
} }