Submodules

This commit is contained in:
Light3039 2022-05-26 10:52:16 +04:30
parent 086d310cd7
commit 68bb04b513
11 changed files with 66 additions and 70 deletions

View file

@ -8,18 +8,18 @@ set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(MIRROR_DIR ${CMAKE_BINARY_DIR}/../Mirror/)
set(ENGINE_DIR ${CMAKE_BINARY_DIR}/../Engine/)
set(MIRROR_DIR ${CMAKE_BINARY_DIR}/../Mirror/)
set(ENGINE_DIR ${CMAKE_BINARY_DIR}/../Engine/)
set(DEPENDENCIES_DIR ${CMAKE_BINARY_DIR}/../Dependencies/)
if(NOT MSV)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-error")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-error")
endif()
if(WIN32)
add_compile_definitions(LIGHT_PLATFORM_WINDOWS)
add_compile_definitions(LIGHT_PLATFORM_WINDOWS)
elseif(UNIX)
add_compile_definitions(LIGHT_PLATFORM_LINUX)
add_compile_definitions(LIGHT_PLATFORM_LINUX)
endif()
# Projects
@ -39,30 +39,33 @@ add_subdirectory(${DEPENDENCIES_DIR}shaderc/)
# Link
target_link_libraries(
imgui
PUBLIC glad
PUBLIC glfw)
imgui
PUBLIC glad
PUBLIC glfw
)
target_link_libraries(
Engine
PRIVATE glad
PRIVATE glfw
PRIVATE spdlog
PRIVATE imgui
PRIVATE stb_image
PRIVATE yaml-cpp
PRIVATE shaderc)
Engine
PRIVATE glad
PRIVATE glfw
PRIVATE spdlog
PRIVATE imgui
PRIVATE stb_image
PRIVATE yaml-cpp
PRIVATE shaderc
)
target_link_libraries(
Mirror
PRIVATE Engine
PRIVATE imgui)
Mirror
PRIVATE Engine
PRIVATE imgui
)
# Precompiled headers
target_precompile_headers(Engine PUBLIC ${ENGINE_DIR}src/Engine/ltpch.hpp)
if(MSVC)
set_property(DIRECTORY ${CMAE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT Mirror)
set_property(DIRECTORY ${CMAE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT Mirror)
endif()

2
Dependencies/GLFW vendored

@ -1 +1 @@
Subproject commit 4a998e2742436818aaeb3f194250b17d7871e152
Subproject commit 62e175ef9fae75335575964c845a302447c012c7

2
Dependencies/entt vendored

@ -1 +1 @@
Subproject commit 59589b6a714579fbfac09a802d6bfc87e8bae7dd
Subproject commit ebc0c18534a33afcd49878cadea2620bac5cc6bf

2
Dependencies/glm vendored

@ -1 +1 @@
Subproject commit 84f2045a79a4aa2454801a98e2de0401bd9c8aee
Subproject commit cc98465e3508535ba8c7f6208df934c156a018dc

2
Dependencies/imgui vendored

@ -1 +1 @@
Subproject commit 5f3925c45393cf5e82fd1b106a1548ad68baf52e
Subproject commit 250333d895b1067533533dcfab137512745b9689

2
Dependencies/spdlog vendored

@ -1 +1 @@
Subproject commit 6491abb519a6a15792c1c6717270ce6c9ba4d72e
Subproject commit dea6bb1085466370ed6d629b4d462f299db75958

@ -1 +1 @@
Subproject commit 3915c37bb184c66760f75e9b027d4229b1b1924a
Subproject commit b3ff97d0feafd2b7ca72aec7215cfc3d0998fb79

@ -1 +1 @@
Subproject commit 0d9dbcfe8c0df699aed8ae050dddaca614178fb1
Subproject commit 190ad502b5bc91b01fd2e73f5343cf7b40cfdc70

View file

@ -1,12 +1,12 @@
cmake_minimum_required(VERSION 3.16)
if (CMAKE_COMPILER_IS_GNUCC)
add_compile_options(-w)
if(CMAKE_COMPILER_IS_GNUCC)
add_compile_options(-w)
endif()
if(MSVC)
add_compile_options(/MP)
add_compile_options(/W0)
add_compile_options(/MP)
add_compile_options(/W0)
endif()
file(GLOB_RECURSE ENGINE_ALL_FILES true ABSOLUTE ${ENGINE_DIR}src/*)
@ -14,51 +14,44 @@ file(GLOB_RECURSE ENGINE_RES_FILES true ABSOLUTE ${ENGINE_DIR}res/*)
list(LENGTH ENGINE_ALL_FILES ENGINE_ALL_FILES_COUNT)
if(NOT WIN32)
set (DX_DIR ${ENGINE_DIR}src/Platform/GraphicsAPI/DirectX/)
set (WIN_DIR ${ENGINE_DIR}src/Platform/OS/Windows/)
set(DX_DIR ${ENGINE_DIR}src/Platform/GraphicsAPI/DirectX/)
set(WIN_DIR ${ENGINE_DIR}src/Platform/OS/Windows/)
list(REMOVE_ITEM ENGINE_ALL_FILES
${DX_DIR}dxBlender.cpp
${DX_DIR}dxBuffers.cpp
${DX_DIR}dxFramebuffer.cpp
${DX_DIR}dxGraphicsContext.cpp
${DX_DIR}dxRenderCommand.cpp
${DX_DIR}dxShader.cpp
${DX_DIR}dxSharedContext.cpp
${DX_DIR}dxTexture.cpp
${DX_DIR}dxUserInterface.cpp
${DX_DIR}dxVertexLayout.cpp
${WIN_DIR}wWindow.cpp)
list(
REMOVE_ITEM ENGINE_ALL_FILES
${DX_DIR}dxBlender.cpp
${DX_DIR}dxBuffers.cpp
${DX_DIR}dxFramebuffer.cpp
${DX_DIR}dxGraphicsContext.cpp
${DX_DIR}dxRenderCommand.cpp
${DX_DIR}dxShader.cpp
${DX_DIR}dxSharedContext.cpp
${DX_DIR}dxTexture.cpp
${DX_DIR}dxUserInterface.cpp
${DX_DIR}dxVertexLayout.cpp
${WIN_DIR}wWindow.cpp
)
else()
file(GLOB_RECURSE HLSL_FILES true ABSOLUTE ${ENGINE_DIR}res/*.hlsl)
set_source_files_properties(${HLSL_FILES} PROPERTIES VS_TOOL_OVERRIDE "None")
file(GLOB_RECURSE HLSL_FILES true ABSOLUTE ${ENGINE_DIR}res/*.hlsl)
set_source_files_properties(${HLSL_FILES} PROPERTIES VS_TOOL_OVERRIDE "None")
endif()
list(LENGTH ENGINE_ALL_FILES ENGINE_ALL_FILES_COUNT)
include_directories(
${ENGINE_DIR}src/Engine/
${ENGINE_DIR}src/Platform/GraphicsAPI/
${ENGINE_DIR}src/Platform/OS/
${DEPENDENCIES_DIR}entt/src/
${DEPENDENCIES_DIR}GLAD/include/
${DEPENDENCIES_DIR}GLFW/include/
${DEPENDENCIES_DIR}glm/
${DEPENDENCIES_DIR}imgui/
${DEPENDENCIES_DIR}spdlog/include/
${DEPENDENCIES_DIR}stb_image/
${DEPENDENCIES_DIR}yaml-cpp/include/
${DEPENDENCIES_DIR}shaderc/libshaderc/include
${ENGINE_DIR}src/Engine/
${ENGINE_DIR}src/Platform/GraphicsAPI/
${ENGINE_DIR}src/Platform/OS/
${DEPENDENCIES_DIR}entt/src/
${DEPENDENCIES_DIR}GLAD/include/
${DEPENDENCIES_DIR}GLFW/include/
${DEPENDENCIES_DIR}glm/
${DEPENDENCIES_DIR}imgui/
${DEPENDENCIES_DIR}spdlog/include/
${DEPENDENCIES_DIR}stb_image/
${DEPENDENCIES_DIR}yaml-cpp/include/
${DEPENDENCIES_DIR}shaderc/libshaderc/include
)
source_group(TREE ${ENGINE_DIR} FILES ${ENGINE_ALL_FILES} ${ENGINE_RES_FILES})
add_library(Engine STATIC ${ENGINE_ALL_FILES} ${ENGINE_RES_FILES})
if(WIN32)
target_link_libraries(Engine d3d11)
target_link_libraries(Engine dxguid)
target_link_libraries(Engine D3DCompiler)
endif()
message(BINARY DIRECTORY IS IN ${CMAKE_BINARY_DIR})

View file

@ -56,7 +56,7 @@ constexpr std::unique_ptr<T> MakeScope(T* rawPointer)
#define LT_MAC(x) x
#else
// #error "Unsupported platform: Unknown"
#error "Unsupported platform: Unknown"
#endif
//========== PLATFORM ==========//

View file

@ -46,4 +46,4 @@ protected:
Blender() = default;
};
} // namespace Light
} // namespace Light