TagComponent
- Added TagComponent
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2 changed files with 26 additions and 1 deletions
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#include "Components/CameraComponent.h"
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#include "Components/NativeScriptComponent.h"
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#include "Components/SpriteRendererComponent.h"
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#include "Components/TransformComponent.h"
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#include "Components/TransformComponent.h"
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#include "Components/TagComponent.h"
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24
Engine/src/Engine/Scene/Components/TagComponent.h
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24
Engine/src/Engine/Scene/Components/TagComponent.h
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#pragma once
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#include "Base/Base.h"
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namespace Light {
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struct TagComponent
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{
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std::string tag = "Unnamed";
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TagComponent() = default;
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TagComponent(const TagComponent&) = default;
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TagComponent(const char* _tag)
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: tag(_tag)
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{
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}
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operator std::string() { return tag; }
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operator const std::string&() const { return tag; }
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};
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}
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