wip: convert from include style to module import style :D

This commit is contained in:
light7734 2025-11-09 12:31:58 +03:30
parent a7be2fa370
commit b4fe163f15
Signed by: light7734
GPG key ID: 8C30176798F1A6BA
27 changed files with 165 additions and 611 deletions

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@ -1,37 +1,174 @@
# engine add_subdirectory(./std) add_library_module(
NAME
test
INTERFACES
test.cppm
expects.cppm
PRIVATE_INTERFACES
registry.cppm
SOURCES
entrypoint.cpp
DEPENDENCIES
logger
)
add_subdirectory(test) add_library_module(NAME logger INTERFACES logger.cppm)
add_subdirectory(./logger) add_library_module(NAME bitwise INTERFACES operations.cppm)
add_subdirectory(./bitwise) add_library_module(NAME env INTERFACES constants.cppm)
add_subdirectory(./env) add_library_module(
NAME memory INTERFACES null_on_move.cppm reference.cppm scope.cppm
)
add_subdirectory(./memory) add_library_module(NAME time INTERFACES timer.cppm)
add_subdirectory(./time) add_library_module(
NAME
lt_debug
ROOT_DIR
${CMAKE_CURRENT_SOURCE_DIR}/debug
INTERFACES
instrumentor.cppm
assertions.cppm
DEPENDENCIES
logger
)
add_subdirectory(./debug) add_library_module(
NAME
math
INTERFACES
algebra.cppm
mat4.cppm
trig.cppm
vec2.cppm
vec3.cppm
vec4.cppm
components/transform.cppm
)
add_subdirectory(./math) add_library_module(
NAME
assets
INTERFACES
shader.cppm
metadata.cppm
DEPENDENCIES
logger
lt_debug
)
add_subdirectory(./assets) add_library_module(
NAME
libasset_baker
ROOT_DIR
${CMAKE_CURRENT_SOURCE_DIR}/asset_baker
INTERFACES
bakers.cppm
DEPENDENCIES
assets
logger
lt_debug
)
add_subdirectory(./asset_baker) # add_executable(asset_baker entrypoint.cpp) target_link_libraries(asset_baker
# PRIVATE libasset_baker)
add_subdirectory(./camera) add_library_module(NAME camera INTERFACES components.cppm DEPENDENCIES math)
add_subdirectory(./app) add_library_module(
add_subdirectory(./ecs) NAME
app
INTERFACES
application.cppm
system.cppm
SOURCES
entrypoint.cpp
DEPENDENCIES
memory
PRIVATE_DEPENDENCIES
lt_debug
)
add_subdirectory(./surface) add_library_module(
NAME
ecs
INTERFACES
sparse_set.cppm
registry.cppm
entity.cppm
DEPENDENCIES
logger
lt_debug
memory
)
add_subdirectory(./input) if(NOT WIN32)
add_library_module(
NAME
surface
INTERFACES
system.cppm
requests.cppm
events.cppm
components.cppm
SOURCES
platform_linux.cpp
DEPENDENCIES
ecs
app
math
memory
tbb
PRIVATE_DEPENDENCIES
X11
logger
lt_debug
time
)
else()
# add_subdirectory(./ui) endif()
# add_subdirectory(./renderer) add_library_module(
NAME
input
INTERFACES
system.cppm
codes.cppm
components.cppm
events.cppm
DEPENDENCIES
surface
math
logger
)
add_library_module(
NAME
renderer
INTERFACES
frontends.cppm
factory.cppm
backends/vk/library_wrapper.cppm
backends/vk/context/device.cppm
backends/vk/context/gpu.cppm
backends/vk/context/instance.cppm
backends/vk/context/surface.cppm
backends/vk/context/swapchain.cppm
backends/vk/data/buffer.cppm
DEPENDENCIES
app
ecs
memory
assets
time
bitwise
camera
PRIVATE_DEPENDENCIES
surface
)
#
# add_subdirectory(./mirror) # add_subdirectory(./mirror)

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@ -1,13 +0,0 @@
add_library_module(
NAME
app
INTERFACES
application.cppm
system.cppm
SOURCES
entrypoint.cpp)
target_link_libraries(
app
PUBLIC memory
PRIVATE lt_debug)

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@ -1,5 +0,0 @@
add_library_module(NAME libasset_baker INTERFACES bakers.cppm)
target_link_libraries(libasset_baker PUBLIC assets logger lt_debug)
add_executable(asset_baker entrypoint.cpp)
target_link_libraries(asset_baker PRIVATE libasset_baker)

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@ -1,3 +0,0 @@
add_library_module(NAME assets INTERFACES shader.cppm metadata.cppm)
target_link_libraries(assets PUBLIC logger lt_debug)
add_test_module(assets shader.test.cpp)

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@ -1 +0,0 @@
add_library_module(NAME bitwise INTERFACES operations.cppm)

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@ -4,7 +4,7 @@ import std;
namespace lt::bitwise { namespace lt::bitwise {
/* bit-wise */ /* bit-wise */
constexpr auto bit(std::uint32_t x) -> std::uint32_t export constexpr auto bit(std::uint32_t x) -> std::uint32_t
{ {
return 1u << x; return 1u << x;
} }

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@ -1,3 +0,0 @@
add_library_module(NAME camera INTERFACES components.cppm)
target_link_libraries(camera PUBLIC math)

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@ -1,2 +0,0 @@
add_library_module(NAME lt_debug INTERFACES instrumentor.cppm assertions.cppm)
target_link_libraries(lt_debug PUBLIC logger)

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@ -1,5 +0,0 @@
add_library_module(NAME ecs INTERFACES sparse_set.cppm registry.cppm
entity.cppm)
target_link_libraries(ecs PUBLIC logger lt_debug memory)
add_test_module(ecs sparse_set.test.cpp registry.test.cpp)

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@ -1 +0,0 @@
add_library_module(NAME env INTERFACES constants.cppm)

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@ -1,11 +0,0 @@
add_library_module(
NAME
input
INTERFACES
system.cppm
codes.cppm
components.cppm
events.cppm)
target_link_libraries(input PUBLIC surface math logger)
# add_test_module(input system.test.cpp)

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@ -1,2 +0,0 @@
add_library_module(NAME logger INTERFACES logger.cppm)
# add_test_module(logger logger.test.cpp)

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@ -1,11 +0,0 @@
add_library_module(
NAME
math
INTERFACES
algebra.cppm
mat4.cppm
trig.cppm
vec2.cppm
vec3.cppm
vec4.cppm
components/transform.cppm)

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@ -1,2 +0,0 @@
add_library_module(NAME memory INTERFACES null_on_move.cppm reference.cppm
scope.cppm)

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@ -9,7 +9,7 @@ namespace lt::memory {
* @note For avoiding the need to explicitly implement the move constructor for objects that hold * @note For avoiding the need to explicitly implement the move constructor for objects that hold
* Vulkan objects. But may serve other purposes, hence why I kept the implementation generic. * Vulkan objects. But may serve other purposes, hence why I kept the implementation generic.
*/ */
template<typename Underlying_T, Underlying_T null_value = nullptr> export template<typename Underlying_T, Underlying_T null_value = nullptr>
class NullOnMove class NullOnMove
{ {
public: public:
@ -84,7 +84,12 @@ public:
return (std::uint64_t)m_value; return (std::uint64_t)m_value;
} }
[[nodiscard]] auto get() -> Underlying_T [[nodiscard]] auto get() -> Underlying_T &
{
return m_value;
}
[[nodiscard]] auto get() const -> const Underlying_T &
{ {
return m_value; return m_value;
} }

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@ -1,10 +0,0 @@
add_library_module(libmirror)
target_link_libraries(libmirror INTERFACE app time input surface renderer
camera)
add_test_module(
libmirror layers/editor_layer.test.cpp panels/asset_browser.test.cpp
panels/properties.test.cpp panels/scene_hierarchy.test.cpp)
add_executable_module(mirror entrypoint/mirror.cpp)
target_link_libraries(mirror PRIVATE libmirror input)

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@ -1,47 +0,0 @@
add_library_module(
NAME
renderer
INTERFACES
# system.cppm Vulkan - backend
frontends.cppm
factory.cppm
# backends/vk/messenger.cppm backends/vk/library_loader.cppm
backends/vk/library_wrapper.cppm
backends/vk/context/device.cppm
backends/vk/context/gpu.cppm
backends/vk/context/instance.cppm
backends/vk/context/surface.cppm
backends/vk/context/swapchain.cppm
backends/vk/data/buffer.cppm
# backends/vk/renderer/pass.cppm backends/vk/renderer/renderer.cppm frontend
)
target_link_libraries(
renderer
PUBLIC app
ecs
memory
assets
time
bitwise
camera
PRIVATE surface pthread)
return()
add_test_module(
renderer
test/utils.cpp
system.test.cpp
# general backend tests through the frontend
frontend/messenger.test.cpp
frontend/context/surface.test.cpp
frontend/context/device.test.cpp
frontend/context/swapchain.test.cpp
frontend/data/buffer.test.cpp
# frontend/renderer/pass.test.cpp
frontend/renderer/renderer.test.cpp
# backend specific tests -- vk
backend/vk/context/instance.test.cpp)
target_link_libraries(renderer_tests PRIVATE surface pthread)

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@ -1,102 +0,0 @@
module;
#define VK_NO_PROTOTYPES
#define VK_USE_PLATFORM_XLIB_KHR
#include <vulkan/vulkan.h>
#include <vulkan/vulkan_core.h>
#include <vulkan/vulkan_xlib.h>
export module renderer.backend.vk.library_wrapper;
import std;
// import renderer.backend.vk.library_loader;
namespace lt::renderer::vk {
class Device
{
public:
struct CreateInfo
{
std::vector<VkDeviceQueueCreateInfo> queue_create_infos;
std::vector<std::string> layers;
std::vector<std::string> extensions;
VkPhysicalDeviceFeatures2 features;
};
Device() = default;
Device(CreateInfo info)
{
}
~Device()
{
if (m_device)
{
vk_destroy_device(m_device, nullptr);
}
}
private:
VkDevice m_device {};
};
}; // namespace lt::renderer::vk
export namespace lt::renderer::vk {
using Version_T = uint32_t;
struct ApplicationInfo
{
std::string_view name;
Version_T version;
std::string_view *engine_name;
Version_T engine_version;
Version_T api_version;
};
[[nodiscard]]
auto enumerate_instance_extension_properties() -> std::vector<VkExtensionProperties>
{
auto count = 0u;
vkc(vk_enumerate_instance_extension_properties(nullptr, &count, nullptr));
auto extensions = std::vector<VkExtensionProperties>(count);
std::memset(extensions.data(), 0, extensions.size() * sizeof(VkExtensionProperties));
vkc(vk_enumerate_instance_extension_properties(nullptr, &count, extensions.data()));
return extensions;
}
struct VkInstanceCreateInfo
{
VkInstanceCreateFlags flags;
ApplicationInfo application_info;
std::vector<const char **> layers;
std::vector<const char **> extensions;
const void *next;
};
class Instance
{
};
[[nodiscard]] auto create_instance() -> VkInstance
{
return VkInstanceCreateInfo
{
}
}
} // namespace lt::renderer::vk

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@ -1,37 +0,0 @@
if(NOT WIN32)
add_library_module(
NAME
surface
INTERFACES
system.cppm
requests.cppm
events.cppm
components.cppm
SOURCES
platform_linux.cpp)
target_link_libraries(surface PRIVATE X11)
else(WIN32)
add_library_module(
NAME
surface
INTERFACES
system.cppm
requests.cppm
system.cppm
requests.cppm
events.cppm
components.cppm
SOURCES
platform_windows.cpp)
endif()
target_link_libraries(
surface
PUBLIC ecs app math memory tbb
PRIVATE logger lt_debug time)
add_test_module(surface system.test.cpp)
# add_fuzz_module(surface system.fuzz.cpp)

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@ -12,7 +12,6 @@ import app.system;
import std; import std;
using ::std::ignore;
using ::lt::surface::SurfaceComponent; using ::lt::surface::SurfaceComponent;
using ::lt::surface::System; using ::lt::surface::System;
using ::lt::test::Case; using ::lt::test::Case;
@ -21,6 +20,7 @@ using ::lt::test::expect_ne;
using ::lt::test::expect_not_nullptr; using ::lt::test::expect_not_nullptr;
using ::lt::test::expect_throw; using ::lt::test::expect_throw;
using ::lt::test::Suite; using ::lt::test::Suite;
using ::std::ignore;
using ::lt::test::operator""_suite; using ::lt::test::operator""_suite;
[[nodiscard]] auto tick_info() -> lt::app::TickInfo [[nodiscard]] auto tick_info() -> lt::app::TickInfo
@ -44,7 +44,6 @@ struct overloads: Ts...
using Ts::operator()...; using Ts::operator()...;
}; };
class Fixture class Fixture
{ {
public: public:

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@ -1,16 +0,0 @@
add_library_module(
NAME
test
INTERFACES
test.cppm
expects.cppm
PRIVATE_INTERFACES
registry.cppm
SOURCES
entrypoint.cpp)
# add_library_module(fuzz_test test.cpp fuzz.cpp)
target_link_libraries(test PUBLIC logger)
# target_link_libraries(fuzz_test PUBLIC logger)
add_test_module(test test.test.cpp)

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@ -1,3 +0,0 @@
add_library_module(NAME time INTERFACES timer.cppm)
add_test_module(time timer.test.cpp)

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@ -1,2 +0,0 @@
add_library_module(ui ui.cpp)
target_link_libraries(ui PUBLIC imgui renderer logger lt_debug)

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@ -1,223 +0,0 @@
#include <memory/reference.hpp>
#include <memory/scope.hpp>
#include <ui/gl/ui.hpp>
#include <ui/ui.hpp>
#ifdef LIGHT_PLATFORM_WINDOWS
#include <renderer/dx/user_interface.hpp>
#endif
#include <imgui.h>
#include <input/events/char.hpp>
#include <input/events/event.hpp>
#include <input/events/keyboard.hpp>
#include <input/events/mouse.hpp>
#include <input/key_codes.hpp>
#include <utility>
inline ImGuiDockNodeFlags_ operator|(ImGuiDockNodeFlags_ a, ImGuiDockNodeFlags_ b)
{
return static_cast<ImGuiDockNodeFlags_>(std::to_underlying(a) | std::to_underlying(b));
}
namespace lt {
UserInterface *UserInterface::s_context = nullptr;
auto UserInterface::create(memory::Ref<SharedContext> sharedContext) -> memory::Scope<UserInterface>
{
auto scopeUserInterface = memory::Scope<UserInterface> { nullptr };
switch (GraphicsContext::get_graphics_api())
{
case GraphicsAPI::OpenGL: scopeUserInterface = memory::create_scope<glUserInterface>(); break;
case GraphicsAPI::DirectX:
lt_win(scopeUserInterface = memory::create_scope<dxUserInterface>();) break;
default:
ensure(
false,
"UserInterface::create: invalid/unsupported 'GraphicsAPI' {}",
static_cast<uint32_t>(GraphicsContext::get_graphics_api())
);
return nullptr;
}
scopeUserInterface->init(windowHandle, std::move(sharedContext));
return std::move(scopeUserInterface);
}
UserInterface::UserInterface()
// NOLINTBEGIN
: m_dockspace_flags(
ImGuiWindowFlags_MenuBar | ImGuiWindowFlags_NoDocking | ImGuiWindowFlags_NoTitleBar
| ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove
| ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoNavFocus
)
// NOLINTEND
{
ensure(
!s_context,
"UserInterface::UserInterface: an instance of 'UserInterface' already exists, do not "
"construct this class!"
);
s_context = this;
}
void UserInterface::init(memory::Ref<SharedContext> sharedContext)
{
// create context
IMGUI_CHECKVERSION();
ImGui::CreateContext();
// configure io
ImGuiIO &io = ImGui::GetIO();
// NOLINTBEGIN
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable;
io.ConfigFlags |= ImGuiBackendFlags_PlatformHasViewports;
io.ConfigFlags |= ImGuiBackendFlags_RendererHasViewports;
// NOLINTEND
// #todo: handle this in a better way
if (std::filesystem::exists("user_gui_layout.ini"))
{
io.IniFilename = "user_gui_layout.ini";
}
else
{
io.IniFilename = "default_gui_layout.ini";
}
// style
ImGui::StyleColorsDark();
platform_implementation(windowHandle, std::move(sharedContext));
io.Fonts->AddFontFromFileTTF("data/assets/fonts/open_sans/OpenSans-Bold.ttf", 18.0f);
io.FontDefault = io.Fonts->AddFontFromFileTTF(
"data/assets/fonts/open_sans/OpenSans-Regular.ttf",
18.0f
);
set_dark_theme_colors();
}
void UserInterface::dockspace_begin()
{
ImGuiViewport *viewport = ImGui::GetMainViewport();
ImGui::SetNextWindowPos(viewport->Pos);
ImGui::SetNextWindowSize(viewport->Size);
ImGui::SetNextWindowViewport(viewport->ID);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));
ImGui::Begin("Dockspace", (bool *)nullptr, s_context->m_dockspace_flags);
ImGui::PopStyleVar(3);
ImGuiStyle &style = ImGui::GetStyle();
float const minWinSizeX = style.WindowMinSize.x;
style.WindowMinSize.x = 370.0f;
ImGui::DockSpace(
ImGui::GetID("MyDockSpace"),
ImVec2(0.0f, 0.0f),
ImGuiDockNodeFlags_None | ImGuiWindowFlags_NoBackground // NOLINT
);
style.WindowMinSize.x = minWinSizeX;
}
void UserInterface::dockspace_end()
{
ImGui::End();
}
void UserInterface::set_dark_theme_colors()
{
ImGuiStyle &style = ImGui::GetStyle();
ImVec4(&colors)[60] = style.Colors;
style.WindowPadding = ImVec2(0.0f, 0.0f);
colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
colors[ImGuiCol_TextDisabled] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f);
colors[ImGuiCol_WindowBg] = ImVec4(0.10f, 0.10f, 0.11f, 1.00f);
colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f);
colors[ImGuiCol_Border] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f);
colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
colors[ImGuiCol_FrameBg] = ImVec4(0.20f, 0.20f, 0.21f, 1.00f);
colors[ImGuiCol_FrameBgHovered] = ImVec4(0.30f, 0.31f, 0.31f, 1.00f);
colors[ImGuiCol_FrameBgActive] = ImVec4(0.15f, 0.15f, 0.15f, 1.00f);
colors[ImGuiCol_TitleBg] = ImVec4(0.15f, 0.15f, 0.15f, 1.00f);
colors[ImGuiCol_TitleBgActive] = ImVec4(0.15f, 0.15f, 0.15f, 1.00f);
colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.15f, 0.15f, 0.15f, 1.00f);
colors[ImGuiCol_MenuBarBg] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f);
colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.53f);
colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.31f, 0.31f, 0.31f, 1.00f);
colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f);
colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f);
colors[ImGuiCol_CheckMark] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
colors[ImGuiCol_SliderGrab] = ImVec4(0.24f, 0.52f, 0.88f, 1.00f);
colors[ImGuiCol_SliderGrabActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
colors[ImGuiCol_Button] = ImVec4(0.20f, 0.20f, 0.21f, 1.00f);
colors[ImGuiCol_ButtonHovered] = ImVec4(0.30f, 0.31f, 0.31f, 1.00f);
colors[ImGuiCol_ButtonActive] = ImVec4(0.15f, 0.15f, 0.15f, 1.00f);
colors[ImGuiCol_Header] = ImVec4(0.20f, 0.20f, 0.21f, 1.00f);
colors[ImGuiCol_HeaderHovered] = ImVec4(0.30f, 0.31f, 0.31f, 1.00f);
colors[ImGuiCol_HeaderActive] = ImVec4(0.15f, 0.15f, 0.15f, 1.00f);
colors[ImGuiCol_Separator] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f);
colors[ImGuiCol_SeparatorHovered] = ImVec4(0.10f, 0.40f, 0.75f, 0.78f);
colors[ImGuiCol_SeparatorActive] = ImVec4(0.10f, 0.40f, 0.75f, 1.00f);
colors[ImGuiCol_ResizeGrip] = ImVec4(0.26f, 0.59f, 0.98f, 0.20f);
colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f);
colors[ImGuiCol_ResizeGripActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
colors[ImGuiCol_Tab] = ImVec4(0.15f, 0.15f, 0.15f, 1.00f);
colors[ImGuiCol_TabHovered] = ImVec4(0.38f, 0.38f, 0.38f, 1.00f);
colors[ImGuiCol_TabActive] = ImVec4(0.28f, 0.28f, 0.28f, 1.00f);
colors[ImGuiCol_TabUnfocused] = ImVec4(0.15f, 0.15f, 0.15f, 1.00f);
colors[ImGuiCol_TabUnfocusedActive] = ImVec4(0.20f, 0.20f, 0.21f, 1.00f);
colors[ImGuiCol_DockingPreview] = ImVec4(0.26f, 0.59f, 0.98f, 0.70f);
colors[ImGuiCol_DockingEmptyBg] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);
colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f);
colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
colors[ImGuiCol_TableHeaderBg] = ImVec4(0.19f, 0.19f, 0.20f, 1.00f);
colors[ImGuiCol_TableBorderStrong] = ImVec4(0.31f, 0.31f, 0.35f, 1.00f);
colors[ImGuiCol_TableBorderLight] = ImVec4(0.23f, 0.23f, 0.25f, 1.00f);
colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
colors[ImGuiCol_TableRowBgAlt] = ImVec4(1.00f, 1.00f, 1.00f, 0.06f);
colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
colors[ImGuiCol_NavHighlight] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f);
colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.20f);
colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.35f);
}
} // namespace lt

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@ -1,43 +0,0 @@
#pragma once
#include <app/system.hpp>
#include <ecs/registry.hpp>
#include <input/components.hpp>
#include <input/system.hpp>
#include <memory/reference.hpp>
namespace lt::ui {
struct ButtonComponent
{
std::function<void()> on_activate;
std::function<void(bool)> on_hover;
};
struct TransformComponent
{
float x, y;
float w, h;
};
class System: public app::ISystem
{
public:
System(memory::Ref<ecs::Registry> registry): m_registry(std::move(registry))
{
m_registry->each<ButtonComponent, TransformComponent>(
[](auto id, auto &button, auto &transform) {
// trigger `button`'s callbacksbased on input's state...
}
);
}
private:
memory::Ref<ecs::Registry> m_registry;
input::InputAction button_press_action;
};
} // namespace lt::ui

View file

@ -1,45 +0,0 @@
#pragma once
#include <memory/reference.hpp>
#include <memory/scope.hpp>
namespace lt {
class Event;
class SharedContext;
class UserInterface
{
public:
static auto create(memory::Ref<SharedContext> sharedContext) -> memory::Scope<UserInterface>;
static void dockspace_begin();
static void dockspace_end();
UserInterface(const UserInterface &) = delete;
auto operator=(const UserInterface &) -> UserInterface & = delete;
virtual ~UserInterface() = default;
void init(memory::Ref<SharedContext> sharedContext);
virtual void platform_implementation(memory::Ref<SharedContext> sharedContext) = 0;
virtual void begin() = 0;
virtual void end() = 0;
virtual void log_debug_data() = 0;
protected:
UserInterface();
private:
static UserInterface *s_context;
void set_dark_theme_colors();
};
} // namespace lt