refactor: remove stringifier
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					 5 changed files with 2 additions and 112 deletions
				
			
		|  | @ -11,7 +11,6 @@ if(NOT WIN32) | |||
|         scene/scene.cpp | ||||
|         time/timer.cpp | ||||
|         utils/serializer.cpp | ||||
|         utils/stringifier.cpp | ||||
|     ) | ||||
| else() | ||||
|     add_library_module(engine  | ||||
|  | @ -26,7 +25,6 @@ else() | |||
|         scene/scene.cpp | ||||
|         time/timer.cpp | ||||
|         utils/serializer.cpp | ||||
|         utils/stringifier.cpp | ||||
|     ) | ||||
| endif() | ||||
| 
 | ||||
|  |  | |||
|  | @ -1,6 +1,5 @@ | |||
| #pragma once | ||||
| 
 | ||||
| 
 | ||||
| #include <engine/scene/components/camera.hpp> | ||||
| #include <engine/scene/components/native_script.hpp> | ||||
| #include <engine/scene/components/sprite_renderer.hpp> | ||||
|  |  | |||
|  | @ -1,27 +0,0 @@ | |||
| #pragma once | ||||
| #ifndef LIGHT_STRINGIFIER_H | ||||
| 	#define LIGHT_STRINGIFIER_H | ||||
| 
 | ||||
| 	 | ||||
| 
 | ||||
| namespace Light { | ||||
| 
 | ||||
| enum class GraphicsAPI; | ||||
| 
 | ||||
| class Stringifier | ||||
| { | ||||
| public: | ||||
| 	static auto glDebugMsgSeverity(unsigned int severity) -> std::string; | ||||
| 
 | ||||
| 	static auto glDebugMsgSource(unsigned int source) -> std::string; | ||||
| 
 | ||||
| 	static auto glDebugMsgType(unsigned int type) -> std::string; | ||||
| 
 | ||||
| 	static auto spdlogLevel(unsigned int level) -> std::string; | ||||
| 
 | ||||
| 	static auto graphics_api_to_string(GraphicsAPI api) -> std::string; | ||||
| }; | ||||
| 
 | ||||
| } // namespace Light
 | ||||
| 
 | ||||
| #endif | ||||
|  | @ -1,5 +1,4 @@ | |||
| #include <engine/debug/exceptions.hpp> | ||||
| #include <engine/utils/stringifier.hpp> | ||||
| #include <glad/gl.h> | ||||
| 
 | ||||
| #ifdef LIGHT_PLATFORM_WINDOWS | ||||
|  | @ -20,8 +19,8 @@ glException::glException(unsigned int source, unsigned int type, unsigned int id | |||
| 	log_crt("glException::glException::"); | ||||
| 	// log_crt("        Severity: {}",
 | ||||
| 	// Stringifier::glDebugMsgSeverity(GL_DEBUG_SEVERITY_HIGH));
 | ||||
| 	log_crt("        Source  : {}", Stringifier::glDebugMsgSource(source)); | ||||
| 	log_crt("        Type    : {}", Stringifier::glDebugMsgType(type)); | ||||
| 	// log_crt("        Source  : {}", Stringifier::glDebugMsgSource(source));
 | ||||
| 	// log_crt("        Type    : {}", Stringifier::glDebugMsgType(type));
 | ||||
| 	log_crt("        ID      : {}", id); | ||||
| 	// log_crt("        Vendor  : {}", glGetString(GL_VENDOR));
 | ||||
| 	// log_crt("        renderer: {}", glGetString(GL_RENDERER));
 | ||||
|  |  | |||
|  | @ -1,79 +0,0 @@ | |||
| #include <renderer/graphics_context.hpp> | ||||
| #include <engine/utils/stringifier.hpp> | ||||
| #include <glad/gl.h> | ||||
| #include <spdlog/common.h> | ||||
| 
 | ||||
| namespace Light { | ||||
| 
 | ||||
| auto Stringifier::glDebugMsgSeverity(unsigned int severity) -> std::string | ||||
| { | ||||
| 	switch (severity) | ||||
| 	{ | ||||
| 	case GL_DEBUG_SEVERITY_NOTIFICATION: return "GL_DEBUG_SEVERITY_NOTIFICATION"; | ||||
| 	case GL_DEBUG_SEVERITY_LOW: return "GL_DEBUG_SEVERITY_LOW"; | ||||
| 	case GL_DEBUG_SEVERITY_MEDIUM: return "GL_DEBUG_SEVERITY_MEDIUM"; | ||||
| 	case GL_DEBUG_SEVERITY_HIGH: return "GL_DEBUG_SEVERITY_HIGH"; | ||||
| 	default: return "UNKNOWN"; | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| auto Stringifier::glDebugMsgSource(unsigned int source) -> std::string | ||||
| { | ||||
| 	switch (source) | ||||
| 	{ | ||||
| 	case GL_DEBUG_SOURCE_API: return "GL_DEBUG_SOURCE_API"; | ||||
| 	case GL_DEBUG_SOURCE_WINDOW_SYSTEM: return "GL_DEBUG_SOURCE_WINDOW_SYSTEM"; | ||||
| 	case GL_DEBUG_SOURCE_SHADER_COMPILER: return "GL_DEBUG_SOURCE_SHADER_COMPILER"; | ||||
| 	case GL_DEBUG_SOURCE_THIRD_PARTY: return "GL_DEBUG_SOURCE_THIRD_PARTY"; | ||||
| 	case GL_DEBUG_SOURCE_APPLICATION: return "GL_DEBUG_SOURCE_APPLICATION"; | ||||
| 	case GL_DEBUG_SOURCE_OTHER: return "GL_DEBUG_SOURCE_OTHER"; | ||||
| 	default: return "UNKNOWN"; | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| auto Stringifier::glDebugMsgType(unsigned int type) -> std::string | ||||
| { | ||||
| 	switch (type) | ||||
| 	{ | ||||
| 	case GL_DEBUG_TYPE_ERROR: return "GL_DEBUG_TYPE_ERROR"; | ||||
| 	case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"; | ||||
| 	case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: return "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"; | ||||
| 	case GL_DEBUG_TYPE_PORTABILITY: return "GL_DEBUG_TYPE_PORTABILITY"; | ||||
| 	case GL_DEBUG_TYPE_PERFORMANCE: return "GL_DEBUG_TYPE_PERFORMANCE"; | ||||
| 	case GL_DEBUG_TYPE_MARKER: return "GL_DEBUG_TYPE_MARKER"; | ||||
| 	case GL_DEBUG_TYPE_PUSH_GROUP: return "GL_DEBUG_TYPE_PUSH_GROUP"; | ||||
| 	case GL_DEBUG_TYPE_POP_GROUP: return "GL_DEBUG_TYPE_POP_GROUP"; | ||||
| 	case GL_DEBUG_TYPE_OTHER: return "GL_DEBUG_TYPE_OTHER"; | ||||
| 	default: return "UNKNOWN"; | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| auto Stringifier::spdlogLevel(unsigned int level) -> std::string | ||||
| { | ||||
| 	switch (level) | ||||
| 	{ | ||||
| 	case SPDLOG_LEVEL_TRACE: return "SPDLOG_LEVEL_TRACE"; | ||||
| 	case SPDLOG_LEVEL_DEBUG: return "SPDLOG_LEVEL_DEBUG"; | ||||
| 	case SPDLOG_LEVEL_INFO: return "SPDLOG_LEVEL_INFO"; | ||||
| 	case SPDLOG_LEVEL_WARN: return "SPDLOG_LEVEL_WARN"; | ||||
| 	case SPDLOG_LEVEL_ERROR: return "SPDLOG_LEVEL_ERROR"; | ||||
| 	case SPDLOG_LEVEL_CRITICAL: return "SPDLOG_LEVEL_CRITICAL"; | ||||
| 	case SPDLOG_LEVEL_OFF: return "SPDLOG_LEVEL_OFF"; | ||||
| 	default: return "UNKNOWN"; | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| auto Stringifier::graphics_api_to_string(GraphicsAPI api) -> std::string | ||||
| { | ||||
| 	switch (api) | ||||
| 	{ | ||||
| 	case Light::GraphicsAPI::Default: return "Default"; | ||||
| 	case Light::GraphicsAPI::OpenGL: return "OpenGL"; | ||||
| 	case Light::GraphicsAPI::DirectX: return "DirectX"; | ||||
| 	case Light::GraphicsAPI::Vulkan: return "Vulkan"; | ||||
| 	case Light::GraphicsAPI::Metal: return "Metal"; | ||||
| 	default: return "UNKNOWN"; | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| } // namespace Light
 | ||||
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