Update LightEngine.h

This commit is contained in:
Light 2021-07-15 16:02:41 +04:30
parent 0b19b1aa30
commit e8b86931b2

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@ -1,47 +1,46 @@
#pragma once
// Core -------------------------
//** CORE **//
#include "Core/Application.h"
#include "Core/Window.h"
// -----------------------------
// Camera ----------------------
//** CAMERA **//
#include "Camera/Camera.h"
// -----------------------------
// Debug
//** DEBUG **//
#include "Debug/Logger.h"
// -----------------------------
// Events ----------------------
//** EVENTS **//
#include "Events/Event.h"
#include "Events/KeyboardEvents.h"
#include "Events/MouseEvents.h"
#include "Events/WindowEvents.h"
// -----------------------------
// Graphics --------------------
//** GRAPHICS **//
#include "Graphics/GraphicsContext.h"
#include "Graphics/Renderer.h"
// -----------------------------
#include "Graphics/Framebuffer.h"
// Layer -----------------------
//** LAYER **//
#include "Layer/Layer.h"
#include "Layer/LayerStack.h"
// -----------------------------
// UserInterface ---------------
//** USER_INTERFACE **//
#include "UserInterface/UserInterface.h"
// -----------------------------
// Utility ---------------------
//** UTILITY **//
#include "Utility/ResourceManager.h"
// -----------------------------
// Base -----------------------
//** TIME **//
#include "TIme/Timer.h"
//** BASE **//
#include "Base.h"
//** THIRD_PARTY **//
#include <imgui.h>
// entry point
#ifdef LIGHT_ENTRY_POINT
#include "EntryPoint.h"
#endif
// -----------------------------