build: add conan recipe for shaderc

This commit is contained in:
light7734 2025-07-04 22:39:34 +03:30
parent 4f74522979
commit eb8c029047
Signed by: light7734
GPG key ID: 8C30176798F1A6BA
2 changed files with 121 additions and 0 deletions

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build/
src/

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import os
from conan import ConanFile
from conan.tools.build import check_min_cppstd, stdcpp_library
from conan.tools.cmake import CMake, CMakeDeps, CMakeToolchain, cmake_layout
from conan.tools.env import VirtualBuildEnv
from conan.tools.files import apply_conandata_patches, copy, export_conandata_patches, get, rmdir
from conan.tools.microsoft import is_msvc, is_msvc_static_runtime
from conan.tools.apple import fix_apple_shared_install_name
required_conan_version = ">=2.10.0"
class ShadercConan(ConanFile):
name = "shaderc"
version = "2025.3"
description = "A collection of tools, libraries and tests for shader compilation."
license = "Apache-2.0"
url = "https://github.com/conan-io/conan-center-index"
homepage = "https://github.com/google/shaderc"
topics = ("glsl", "hlsl", "msl", "spirv", "spir-v", "glslc")
package_type = "library"
settings = "os", "arch", "compiler", "build_type"
options = {
"shared": [True, False],
"fPIC": [True, False],
}
default_options = {
"shared": False,
"fPIC": True,
}
def configure(self):
if self.options.shared:
self.options.rm_safe("fPIC")
def layout(self):
cmake_layout(self, src_folder="src")
def requirements(self):
self.requires("glslang/1.4.313.0")
self.requires("spirv-tools/1.4.313.0")
self.requires("spirv-headers/1.4.313.0")
def validate(self):
if self.settings.compiler.get_safe("cppstd"):
check_min_cppstd(self, 11)
def build_requirements(self):
self.tool_requires("cmake/[>=3.17.2 <4]")
def source(self):
get(self, "https://github.com/google/shaderc/archive/refs/tags/v2025.3.tar.gz", strip_root=True)
os.system("./utils/git-sync-deps")
def generate(self):
venv = VirtualBuildEnv(self)
venv.generate()
tc = CMakeToolchain(self)
tc.cache_variables["SHADERC_SKIP_INSTALL"] = False
tc.cache_variables["SHADERC_SKIP_EXAMPLES"] = True
tc.cache_variables["SHADERC_SKIP_TESTS"] = True
tc.cache_variables["ENABLE_CODE_COVERAGE"] = False
tc.cache_variables["SHADERC_ENABLE_WERROR_COMPILE"] = False
if is_msvc(self):
tc.cache_variables["SHADERC_ENABLE_SHARED_CRT"] = not is_msvc_static_runtime(self)
tc.generate()
self.dependencies["glslang"].cpp_info.components["glslang-core"].includedirs.append(
os.path.join(self.dependencies["glslang"].package_folder, "include", "glslang")
)
deps = CMakeDeps(self)
deps.set_property("glslang::glslang-core", "cmake_target_name", "glslang")
deps.set_property("glslang::osdependent", "cmake_target_name", "OSDependent")
deps.set_property("glslang::spirv", "cmake_target_name", "SPIRV")
deps.generate()
def build(self):
cmake = CMake(self)
cmake.configure()
cmake.build()
def package(self):
copy(self, "LICENSE", dst=os.path.join(self.package_folder, "licenses"), src=self.source_folder)
cmake = CMake(self)
cmake.install()
fix_apple_shared_install_name(self)
rmdir(self, os.path.join(self.package_folder, "lib", "pkgconfig"))
def package_info(self):
if self.options.shared:
self.cpp_info.set_property("pkg_config_name", "shaderc")
self.cpp_info.libs = ["shaderc_shared"]
self.cpp_info.defines.append("SHADERC_SHAREDLIB")
else:
self.cpp_info.set_property("pkg_config_name", "shaderc_static")
self.cpp_info.libs = ["shaderc", "shaderc_util"]
if stdcpp_library(self):
self.cpp_info.system_libs.append(stdcpp_library(self))
if self.settings.os in ["Linux", "FreeBSD"]:
self.cpp_info.system_libs.append("pthread")
self.cpp_info.requires = [
"glslang::glslang-core",
"glslang::osdependent",
"glslang::spirv",
"spirv-tools::spirv-tools-core",
"spirv-tools::spirv-tools-opt",
"spirv-headers::spirv-headers"
]
# TODO: to remove in conan v2
bin_path = os.path.join(self.package_folder, "bin")
self.env_info.PATH.append(bin_path)