Commit graph

10 commits

Author SHA1 Message Date
26dd49188b
fix(renderer): minor mistake 2025-09-24 10:43:58 +03:30
131d3472ac
refactor(renderer): minor code refactors 2025-09-24 10:39:45 +03:30
55d68e3b71
refactor(renderer): fix clang-tidy checks in system tests 2025-09-24 10:08:48 +03:30
a58b0c030f
feat(renderer): wip hello triangle 2025-09-22 18:50:17 +03:30
03225b3ae6
refactor(renderer): replace ecs/scene.hpp with ecs/registry.hpp 2025-09-20 15:40:32 +03:30
3a713b6af7
wip: renderer rewrite 2025-09-18 19:24:27 +03:30
459b3b961d
feat(renderer/vk): function loading & device creation
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2025-08-05 10:39:08 +03:30
2b96a85b62
feat: systems
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feat: surface system

This commit puts the project in major jeopardy as it overhauls the
architecture such as removing the layer stack completely, etc.

I am filled with determination.
2025-07-26 18:01:27 +03:30
d83e269432
refactor: move renderer gl/dx files to private section
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continuous-integration/drone/push Build was killed
2025-07-23 10:11:55 +03:30
cd886aa8c9
refactor: flatten directory structure
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continuous-integration/drone/push Build was killed
2025-07-20 04:46:15 +03:30