a58b0c030f
feat(renderer): wip hello triangle
2025-09-22 18:50:17 +03:30
03225b3ae6
refactor(renderer): replace ecs/scene.hpp with ecs/registry.hpp
2025-09-20 15:40:32 +03:30
3a713b6af7
wip: renderer rewrite
2025-09-18 19:24:27 +03:30
459b3b961d
feat(renderer/vk): function loading & device creation
continuous-integration/drone/push Build was killed
2025-08-05 10:39:08 +03:30
2b96a85b62
feat: systems
...
continuous-integration/drone/push Build was killed
feat: surface system
This commit puts the project in major jeopardy as it overhauls the
architecture such as removing the layer stack completely, etc.
I am filled with determination.
2025-07-26 18:01:27 +03:30
d83e269432
refactor: move renderer gl/dx files to private section
continuous-integration/drone/push Build was killed
2025-07-23 10:11:55 +03:30
cd886aa8c9
refactor: flatten directory structure
continuous-integration/drone/push Build was killed
2025-07-20 04:46:15 +03:30