- Added dxTexture - Added hlsl to TextureShader.h
- Added Texture and glTexture class ( no dx implementation yet ) - Added TextureRendererProgram to Renderer - Added LoadTexture to ResourceManager - Added TextureShader - Added awesomeface.png - Removed unused shader files from Sandbox/res - Fixed gladLoadGLLoader call in glGraphicsContext - Enabled alpha blending in glGraphicsContext - Added stb_image library
- Added ResourceManager - Removed FileManager - Shader's constructor now takes the shader source specific to the current GraphicsAPI