- Moved every resource files to the <Assets/> directory
- We now use the argc, argv, from main so the Engine responds if a scene file is
opened by it
- Fixed relative paths <../../> problem, now we use the <Asets/> path
2021-10-08 22:59:47 +03:30
Renamed from Mirror/res/Textures/awesomeface.png (Browse further)