Compare commits

...

16 commits

Author SHA1 Message Date
7ff3b41c04 ci: fix Dockerfile apk dependencies
Some checks failed
continuous-integration/drone/pr Build is failing
2025-07-14 09:44:22 +03:30
12c2c99c83 ci: clone recursively in ci 2025-07-14 09:44:22 +03:30
2b95771641 ci: clone recursively in ci 2025-07-14 09:44:22 +03:30
493e936f1b ci: clone recursively in ci 2025-07-14 09:44:22 +03:30
18eaa3f4e0 ci: clone recursively in ci 2025-07-14 09:44:22 +03:30
8419f366b9 fix: cmake minimum required 2025-07-14 09:44:22 +03:30
df7b90010f ci: add static_analysis to .drone.yml 2025-07-14 09:44:22 +03:30
f2731535e1 ci: update static_analysis Dockerfile 2025-07-14 09:44:22 +03:30
d9d63d5375 ci: update static_analysis Dockerfile 2025-07-14 09:44:22 +03:30
61241079c8 ci: update static_analysis Dockerfile 2025-07-14 09:44:22 +03:30
50ade9ae99 ci: update static_analysis Dockerfile 2025-07-14 09:44:22 +03:30
b41c22fa3b ci: update static_analysis Dockerfile
g
2025-07-14 09:44:22 +03:30
6c123edb7c ci: add static_analysis Dockerfile 2025-07-14 09:44:22 +03:30
3ef3760967
build: add export_compile_commands conan option
All checks were successful
continuous-integration/drone/push Build is passing
2025-07-13 23:34:13 +03:30
c96eeecfe6
style: fix clang-format from Windows
All checks were successful
continuous-integration/drone/push Build is passing
2025-07-12 19:24:11 +03:30
933ac514a0
build: fix build on Windows using msvc compiler
Some checks failed
continuous-integration/drone/push Build is failing
2025-07-12 14:40:10 +03:30
15 changed files with 359 additions and 29 deletions

View file

@ -1,6 +1,9 @@
kind: pipeline
type: docker
name: clang format
clone:
recursive: true
submodule_update_remote: true
trigger:
branch:
@ -24,3 +27,25 @@ steps:
done
echo "✅ All files are properly formatted"
---
kind: pipeline
type: docker
name: static analysis
clone:
recursive: true
submodule_update_remote: true
trigger:
branch:
- main
steps:
- name: static_analysis
image: static_analysis:latest
pull: if-not-exists
privileged: true
commands:
- git submodule update --init --recursive
- conan build . -s build_type=Release -o enable_static_analysis=True --build=missing

View file

@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 4.0)
cmake_minimum_required(VERSION 3.14)
project(Light)
set(CMAKE_CXX_STANDARD 23)

View file

@ -12,9 +12,11 @@ class LightRecipe(ConanFile):
options = {
"enable_static_analysis": [True, False],
"export_compile_commands": [True, False],
}
default_options = {
"export_compile_commands": True,
"enable_static_analysis": False,
}
@ -39,7 +41,7 @@ class LightRecipe(ConanFile):
tc.variables["CMAKE_BUILD_TYPE"] = self.settings.build_type
tc.cache_variables["CMAKE_EXPORT_COMPILE_COMMANDS"] = True
tc.cache_variables["CMAKE_EXPORT_COMPILE_COMMANDS"] = self.options.export_compile_commands
tc.cache_variables["ENABLE_STATIC_ANALYSIS"] = self.options.enable_static_analysis
repo = git.Repo(search_parent_directories=True)

View file

@ -1,9 +1,6 @@
# GLAD #
add_subdirectory(./glad)
# IMGUI #
cmake_minimum_required(VERSION 3.14)
set(MIRROR_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../modules/mirror/)
set(DEPENDENCIES_DIR ${CMAKE_CURRENT_SOURCE_DIR}/)

View file

@ -55,10 +55,12 @@ enum class Platform : uint8_t
namespace constants {
#if defined(LIGHT_PLATFORM_WINDOWS)
#define lt_win(x) x
#define lt_win(x)
constexpr auto platform = Platform::windows;
constexpr auto platform_name = "windows";
#undef LIGHT_PLATFORM_WINDOWS
#elif defined(LIGHT_PLATFORM_LINUX)
#define lt_lin(x) x
constexpr auto platform = Platform::gnu;
@ -77,18 +79,6 @@ constexpr auto platform_name = "mac";
} // namespace constants
template<typename T = void>
concept is_linux = true;
auto linux_only(auto value)
requires is_linux<void>
{
if constexpr (is_linux)
{
return value;
}
}
/* bit-wise */
constexpr auto bit(auto x)
{

View file

@ -23,6 +23,7 @@
#include <math.h>
#include <memory>
#include <set>
#include <span>
#include <sstream>
#include <string>
#include <string_view>

View file

@ -33,8 +33,8 @@ void Scene::on_update(float deltaTime)
void Scene::on_render(const Ref<Framebuffer> &targetFrameBuffer /* = nullptr */)
{
auto *sceneCamera = (Camera *) {};
auto *sceneCameraTransform = (TransformComponent *) {};
auto *sceneCamera = (Camera *)nullptr;
auto *sceneCameraTransform = (TransformComponent *)nullptr;
/* scene camera */
{

View file

@ -29,22 +29,22 @@ public:
return m_render_target_view;
}
[[nodiscard]] auto &GetDeviceRef() -> Microsoft::WRL::ComPtr<ID3D11Device>
[[nodiscard]] auto GetDeviceRef() -> Microsoft::WRL::ComPtr<ID3D11Device>
{
return m_device;
}
[[nodiscard]] auto &GetDeviceContextRef() -> Microsoft::WRL::ComPtr<ID3D11DeviceContext>
[[nodiscard]] auto GetDeviceContextRef() -> Microsoft::WRL::ComPtr<ID3D11DeviceContext>
{
return m_deviceContext;
}
[[nodiscard]] auto &GetSwapChainRef() -> Microsoft::WRL::ComPtr<IDXGISwapChain>
[[nodiscard]] auto GetSwapChainRef() -> Microsoft::WRL::ComPtr<IDXGISwapChain>
{
return m_swap_chain;
}
[[nodiscard]] auto &GetRenderTargetViewRef() -> Microsoft::WRL::ComPtr<ID3D11RenderTargetView>
[[nodiscard]] auto GetRenderTargetViewRef() -> Microsoft::WRL::ComPtr<ID3D11RenderTargetView>
{
return m_render_target_view;
}

View file

@ -2,6 +2,7 @@
#include <glm/glm.hpp>
#include <renderer/programs/renderer_program.hpp>
#include <span>
namespace lt {

View file

@ -23,13 +23,13 @@ glShader::glShader(
pixel_asset->unpack_blob(pixel_blob_metadata.tag, pixel_blob.data(), pixel_blob.size());
auto vertex_source = std::string {
vertex_blob.data(),
vertex_blob.data() + vertex_blob.size(), // NOLINT
reinterpret_cast<char *>(vertex_blob.data()),
reinterpret_cast<char *>(vertex_blob.data()) + vertex_blob.size(), // NOLINT
};
auto pixel_source = std::string {
pixel_blob.data(),
pixel_blob.data() + pixel_blob.size(), // NOLINT
reinterpret_cast<char *>(pixel_blob.data()),
reinterpret_cast<char *>(pixel_blob.data()) + pixel_blob.size(), // NOLINT
};
const auto vertex_shader = compile_shader(vertex_source, Shader::Stage::vertex);

View file

@ -11,6 +11,7 @@
#include <renderer/renderer.hpp>
#include <renderer/shader.hpp>
#include <renderer/texture.hpp>
#include <span>
#include <utility>
namespace lt {

View file

@ -0,0 +1,51 @@
#pragma once
#include <window/window.hpp>
struct GLFWwindow;
namespace lt {
class Event;
class WindowResizedEvent;
class wWindow: public Window
{
public:
wWindow(std::function<void(Event &)> callback);
~wWindow() override;
void poll_events() override;
void on_event(const Event &event) override;
void set_properties(
const WindowProperties &properties,
bool overrideVisibility = false
) override;
void set_title(const std::string &title) override;
void set_size(const glm::uvec2 &size, bool additive = false) override;
void set_v_sync(bool vsync, bool toggle = false) override;
void set_visibility(bool visible, bool toggle = false) override;
[[nodiscard]] auto get_handle() -> void * override
{
return m_handle;
}
private:
GLFWwindow *m_handle { nullptr };
std::function<void(Event &)> m_event_callback;
void on_window_resize(const WindowResizedEvent &event);
void bind_glfw_events();
};
} // namespace lt

View file

@ -0,0 +1,228 @@
#include <GLFW/glfw3.h>
#include <input/events/char.hpp>
#include <input/events/event.hpp>
#include <input/events/keyboard.hpp>
#include <input/events/mouse.hpp>
#include <input/events/window.hpp>
#include <window/windows/window.hpp>
namespace lt {
Window::~Window()
{
}
auto Window::create(const std::function<void(Event &)> &callback) -> Scope<Window>
{
return create_scope<wWindow>(callback);
}
wWindow::wWindow(std::function<void(Event &)> callback)
: m_event_callback(std::move(std::move(callback)))
{
// init glfw
ensure(glfwInit(), "wWindow::wWindow: failed to initialize 'glfw'");
// create window
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 5);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
m_handle = glfwCreateWindow(1u, 1u, "", nullptr, nullptr);
ensure(m_handle, "wWindow::wWindow: failed to create 'GLFWwindow'");
glfwSetWindowUserPointer(m_handle, &m_event_callback);
bind_glfw_events();
}
wWindow::~wWindow()
{
glfwDestroyWindow(m_handle);
}
void wWindow::poll_events()
{
glfwPollEvents();
}
void wWindow::on_event(const Event &event)
{
switch (event.get_event_type())
{
/* closed */
case EventType::WindowClosed: b_Closed = true; break;
/* resized */
case EventType::WindowResized:
on_window_resize(dynamic_cast<const WindowResizedEvent &>(event));
break;
}
}
void wWindow::on_window_resize(const WindowResizedEvent &event)
{
m_properties.size = event.get_size();
}
void wWindow::
set_properties(const WindowProperties &properties, bool overrideVisibility /* = false */)
{
// save the visibility status and re-assign if 'overrideVisibility' is false
auto visible = overrideVisibility ? properties.visible : m_properties.visible;
m_properties = properties;
m_properties.visible = visible;
// set properties
set_title(properties.title);
set_size(properties.size);
set_v_sync(properties.vsync);
set_visibility(visible);
}
void wWindow::set_title(const std::string &title)
{
m_properties.title = title;
glfwSetWindowTitle(m_handle, title.c_str());
}
void wWindow::set_size(const glm::uvec2 &size, bool additive /* = false */)
{
m_properties.size.x = size.x == 0u ? m_properties.size.x :
additive ? m_properties.size.x + size.x :
size.x;
m_properties.size.y = size.y == 0u ? m_properties.size.y :
additive ? m_properties.size.y + size.y :
size.y;
glfwSetWindowSize(m_handle, size.x, size.y);
}
void wWindow::set_v_sync(bool vsync, bool toggle /* = false */)
{
m_properties.vsync = toggle ? !m_properties.vsync : vsync;
glfwSwapInterval(m_properties.vsync);
}
void wWindow::set_visibility(bool visible, bool toggle)
{
m_properties.visible = toggle ? !m_properties.visible : visible;
if (m_properties.visible)
{
glfwShowWindow(m_handle);
}
else
{
glfwHideWindow(m_handle);
}
}
void wWindow::bind_glfw_events()
{
glfwSetCursorPosCallback(m_handle, [](GLFWwindow *window, double xpos, double ypos) {
auto callback = *(std::function<void(Event &)> *)glfwGetWindowUserPointer(window);
auto event = MouseMovedEvent {
static_cast<float>(xpos),
static_cast<float>(ypos),
};
callback(event);
});
glfwSetMouseButtonCallback(
m_handle,
[](GLFWwindow *window, int button, int action, int /*mods*/) {
std::function<void(Event &)> const callback = *(
std::function<void(Event &)> *
)glfwGetWindowUserPointer(window);
if (action == GLFW_PRESS)
{
auto event = ButtonPressedEvent { button };
callback(event);
}
else if (action == GLFW_RELEASE)
{
auto event = ButtonReleasedEvent { button };
callback(event);
}
}
);
glfwSetScrollCallback(m_handle, [](GLFWwindow *window, double /*xoffset*/, double yoffset) {
auto callback = *(std::function<void(Event &)> *)glfwGetWindowUserPointer(window);
auto event = WheelScrolledEvent { static_cast<float>(yoffset) };
callback(event);
});
glfwSetKeyCallback(
m_handle,
[](GLFWwindow *window, int key, int /*scancode*/, int action, int /*mods*/) {
auto callback = *(std::function<void(Event &)> *)glfwGetWindowUserPointer(window);
if (action == GLFW_PRESS)
{
auto event = KeyPressedEvent { key };
callback(event);
}
else if (action == GLFW_RELEASE)
{
auto event = KeyReleasedEvent { key };
callback(event);
}
}
);
glfwSetCharCallback(m_handle, [](GLFWwindow *window, unsigned int character) {
auto callback = *(std::function<void(Event &)> *)glfwGetWindowUserPointer(window);
auto event = SetCharEvent { character };
callback(event);
});
glfwSetWindowPosCallback(m_handle, [](GLFWwindow *window, int xpos, int ypos) {
auto callback = *(std::function<void(Event &)> *)glfwGetWindowUserPointer(window);
auto event = WindowMovedEvent { xpos, ypos };
callback(event);
});
glfwSetWindowSizeCallback(m_handle, [](GLFWwindow *window, int width, int height) {
auto callback = *(std::function<void(Event &)> *)glfwGetWindowUserPointer(window);
auto event = WindowResizedEvent {
static_cast<unsigned int>(width),
static_cast<unsigned int>(height),
};
callback(event);
});
glfwSetWindowCloseCallback(m_handle, [](GLFWwindow *window) {
auto callback = *(std::function<void(Event &)> *)glfwGetWindowUserPointer(window);
auto event = WindowClosedEvent {};
callback(event);
});
glfwSetWindowFocusCallback(m_handle, [](GLFWwindow *window, int focus) {
auto callback = *(std::function<void(Event &)> *)glfwGetWindowUserPointer(window);
if (focus == GLFW_TRUE)
{
auto event = WindowGainFocusEvent {};
callback(event);
}
else
{
auto event = WindowLostFocusEvent {};
callback(event);
}
});
}
} // namespace lt

View file

@ -6,5 +6,4 @@ RUN apk add --no-cache \
findutils \
git \
libc6-compat \
tar \
clang-extra-tools

View file

@ -0,0 +1,35 @@
FROM alpine:latest
RUN apk add --no-cache \
bash \
clang \
llvm \
cmake \
git \
make \
g++ \
python3 \
py3-pip \
mesa-dev \
mesa-gl \
pkgconf \
clang-extra-tools
RUN pip install --no-cache-dir --break-system-packages conan gitpython \
&& conan profile detect
RUN clang --version \
&& conan --version \
&& pip --version \
&& cmake --version \
&& clang --version \
&& clang-tidy --version
RUN git clone 'https://git.light7734.com/light7734/light.git' --recursive \
&& cd light \
&& conan install . \
-c tools.system.package_manager:mode=install \
-o enable_static_analysis=True \
--build=missing