WIP: feat(renderer/vk): shaders #12
1 changed files with 6 additions and 5 deletions
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@ -82,14 +82,15 @@ void AssetBrowserPanel::on_user_interface_update()
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}
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// Button
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const auto path_str = path.string();
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ImGui::TableNextColumn();
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ImGui::PushID(path.c_str());
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ImGui::PushID(path_str.c_str());
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switch (asset_type)
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{
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// Directory
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case AssetType::directory:
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if (ImGui::ImageButton(
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path.c_str(),
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path_str.c_str(),
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m_directory_texture->get_texture(),
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ImVec2(m_file_size, m_file_size)
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))
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@ -101,7 +102,7 @@ void AssetBrowserPanel::on_user_interface_update()
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// Scene
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case AssetType::scene:
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if (ImGui::ImageButton(
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path.c_str(),
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path_str.c_str(),
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m_scene_texture->get_texture(),
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ImVec2(m_file_size, m_file_size)
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))
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@ -115,7 +116,7 @@ void AssetBrowserPanel::on_user_interface_update()
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// Image
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case AssetType::image:
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if (ImGui::ImageButton(
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path.c_str(),
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path_str.c_str(),
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m_image_texture->get_texture(),
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ImVec2(m_file_size, m_file_size)
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))
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@ -126,7 +127,7 @@ void AssetBrowserPanel::on_user_interface_update()
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// Text
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case AssetType::text:
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if (ImGui::ImageButton(
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path.c_str(),
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path_str.c_str(),
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m_text_texture->get_texture(),
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ImVec2(m_file_size, m_file_size)
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))
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