210 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			210 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <X11/keysym.h>
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| #include <app/application.hpp>
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| #include <app/entrypoint.hpp>
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| #include <app/system.hpp>
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| #include <ecs/entity.hpp>
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| #include <input/components.hpp>
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| #include <input/system.hpp>
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| #include <math/vec2.hpp>
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| #include <surface/events/keyboard.hpp>
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| #include <surface/events/surface.hpp>
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| #include <surface/system.hpp>
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| #include <time/timer.hpp>
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| 
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| namespace lt {
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| 
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| class MirrorSystem: public lt::app::ISystem
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| {
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| public:
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| 	MirrorSystem(
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| 	    Ref<ecs::Registry> registry,
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| 	    lt::input::InputAction::Key quit_action_key,
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| 	    std::array<lt::input::InputAction::Key, 4> debug_action_keys
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| 	)
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| 	    : m_registry(std::move(registry))
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| 	    , m_quit_action_key(quit_action_key)
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| 	    , m_debug_action_keys(debug_action_keys)
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| 	{
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| 		using Surface = lt::surface::SurfaceComponent;
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| 		using Input = lt::input::InputComponent;
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| 
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| 		auto view = m_registry->get_entt_registry().view<Surface, Input>();
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| 
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| 		view.each([&](Surface &surface, Input &input) {});
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| 	}
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| 
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| 	auto tick() -> bool override
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| 	{
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| 		using Surface = lt::surface::SurfaceComponent;
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| 		using Input = lt::input::InputComponent;
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| 
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| 		static lt::Timer timer;
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| 
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| 		std::this_thread::sleep_for(std::chrono::milliseconds { 10 });
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| 		auto should_quit = false;
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| 		auto view = m_registry->get_entt_registry().view<Surface, Input>();
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| 		view.each([&](Surface &surface, Input &input) {
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| 			using State = lt::input::InputAction::State;
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| 			const auto &[x, y] = surface.get_position();
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| 			const auto &[width, height] = surface.get_resolution();
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| 
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| 			if (input.get_action(m_quit_action_key).state == State::active)
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| 			{
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| 				log_dbg("Quit triggered! BYE!");
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| 				should_quit = true;
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| 			}
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| 			if (input.get_action(m_debug_action_keys[0]).state == State::active)
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| 			{
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| 				log_dbg("Deubg action 1");
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| 				surface.push_request(surface::ModifyPositionRequest({ x + 5, y + 5 }));
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| 			}
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| 
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| 			if (input.get_action(m_debug_action_keys[1]).state == State::active)
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| 			{
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| 				log_dbg("Deubg action 2");
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| 				surface.push_request(surface::ModifyPositionRequest({ x - 5, y - 5 }));
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| 			}
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| 
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| 			if (input.get_action(m_debug_action_keys[2]).state == State::active)
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| 			{
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| 				log_dbg("Deubg action 3");
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| 				surface.push_request(surface::ModifyResolutionRequest({ width + 5, height + 5 }));
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| 			}
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| 
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| 			if (input.get_action(m_debug_action_keys[3]).state == State::active)
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| 			{
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| 				log_dbg("Deubg action 4");
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| 				surface.push_request(surface::ModifyResolutionRequest({ width - 5, height - 5 }));
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| 			}
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| 		});
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| 
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| 		timer.reset();
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| 		return should_quit;
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| 	}
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| 
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| 	void on_register() override
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| 	{
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| 	}
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| 
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| 	void on_unregister() override
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| 	{
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| 	}
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| 
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| private:
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| 	Ref<ecs::Registry> m_registry;
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| 
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| 	lt::input::InputAction::Key m_quit_action_key;
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| 	std::array<lt::input::InputAction::Key, 4> m_debug_action_keys {};
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| };
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| 
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| class Mirror: public app::Application
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| {
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| public:
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| 	Mirror()
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| 	{
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| 		m_editor_registry = create_ref<ecs::Registry>();
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| 
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| 		setup_window_system();
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| 		setup_input_system();
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| 
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| 		register_systems();
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| 	}
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| 
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| 	void on_window_close()
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| 	{
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| 		log_inf("Window close requested...");
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| 
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| 		unregister_system(m_input_system);
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| 		unregister_system(m_surface_system);
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| 		unregister_system(m_mirror_system);
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| 	}
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| 
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| 	void setup_window_system()
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| 	{
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| 		using lt::input::InputComponent;
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| 		using lt::surface::SurfaceComponent;
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| 		m_surface_system = create_ref<lt::surface::System>(m_editor_registry);
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| 
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| 		m_window = m_editor_registry->create_entity("Editor Window");
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| 		m_window.add_component<SurfaceComponent>(SurfaceComponent::CreateInfo {
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| 		    .title = "Editor Window",
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| 		    .resolution = { 400u, 400u },
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| 		    .vsync = true,
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| 		    .visible = true,
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| 		});
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| 
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| 		auto &input = m_window.add_component<InputComponent>();
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| 		auto quit_action_key = input.add_action(
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| 		    input::InputAction {
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| 		        .name = "quit",
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| 		        .trigger = input::Trigger { .mapped_keycode = XK_q },
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| 		    }
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| 		);
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| 
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| 		auto debug_action_keys = std::array<lt::input::InputAction::Key, 4> {};
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| 
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| 		debug_action_keys[0] = input.add_action(
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| 		    input::InputAction {
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| 		        .name = "debug_1",
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| 		        .trigger = input::Trigger { .mapped_keycode = XK_1 },
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| 		    }
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| 		);
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| 
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| 		debug_action_keys[1] = input.add_action(
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| 		    input::InputAction {
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| 		        .name = "debug_2",
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| 		        .trigger = input::Trigger { .mapped_keycode = XK_2 },
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| 		    }
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| 		);
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| 
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| 		debug_action_keys[2] = input.add_action(
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| 		    input::InputAction {
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| 		        .name = "debug_3",
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| 		        .trigger = input::Trigger { .mapped_keycode = XK_3 },
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| 		    }
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| 		);
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| 
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| 		debug_action_keys[3] = input.add_action(
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| 		    input::InputAction {
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| 		        .name = "debug_4",
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| 		        .trigger = input::Trigger { .mapped_keycode = XK_4 },
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| 		    }
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| 		);
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| 
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| 		m_input_system = create_ref<input::System>(m_editor_registry);
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| 		m_mirror_system = create_ref<MirrorSystem>(
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| 		    m_editor_registry,
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| 		    quit_action_key,
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| 		    debug_action_keys
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| 		);
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| 	}
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| 
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| 	void setup_input_system()
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| 	{
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| 	}
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| 
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| 	void register_systems()
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| 	{
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| 		register_system(m_surface_system);
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| 		register_system(m_input_system);
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| 		register_system(m_mirror_system);
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| 	}
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| 
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| private:
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| 	Ref<ecs::Registry> m_editor_registry;
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| 
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| 	Ref<lt::surface::System> m_surface_system;
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| 
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| 	Ref<lt::input::System> m_input_system;
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| 
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| 	Ref<MirrorSystem> m_mirror_system;
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| 
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| 	lt::ecs::Entity m_window;
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| };
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| 
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| auto app::create_application() -> Scope<app::Application>
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| {
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| 	return create_scope<Mirror>();
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| }
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| 
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| } // namespace lt
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