30 lines
		
	
	
	
		
			527 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
	
		
			527 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <d3d11.h>
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| #include <renderer/blender.hpp>
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| #include <wrl.h>
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| 
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| namespace lt {
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| 
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| class dxSharedContext;
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| 
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| class dxBlender: public Blender
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| {
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| public:
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| 	dxBlender(Ref<dxSharedContext> sharedContext);
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| 
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| 	void enable(BlendFactor srcFactor, BlendFactor dstFactor) override;
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| 
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| 	void disable() override;
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| 
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| private:
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| 	Ref<dxSharedContext> m_context;
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| 
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| 	const std::unordered_map<BlendFactor, D3D11_BLEND> m_factor_map;
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| 
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| 	Microsoft::WRL::ComPtr<ID3D11BlendState> m_blend_state;
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| 
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| 	D3D11_BLEND_DESC m_desc;
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| };
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| 
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| } // namespace lt
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