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Light

A Cross-Platform, Cross-GraphicsAPI Game Engine

Supported Graphics APIs

  • OpenGL
  • DirectX

Will support:

  • Vulkan (under development)
  • Metal (maybe not...)

Supported Operating Systems

  • Windows
  • Linux (Won't compile ATM)

Will support:

  • Mac

Getting Started

Prerequisites

  • CMake (duh)
  • C++ 20
  • OpenGL 4.5 or higher
  • DirectX 11 support on Windows machines

Getting the project

    git clone --recurse-submodules -j4 https://github.com/Light3039/Light <folder_name>
        # if you cloned non-recursively then run "git submodule update --init"
    mkdir <folder_name>/build && cd <folder_name>/build
    cmake ..

Acknowledgments

Huge thanks to these people:

  • TheCherno for teaching C++, OpenGL and GameEngine development
  • Chili for teaching DirectX
  • JoeyDeVriez for creating learnopengl.com