- Moved #define LT_ENGINE_RESOURCES_*_SHADER_* definitions to files * Note: This was done so for a gcc compilation error caused by R"()" string - Removed test print fps in 'Application::GameLoop()'
4 lines
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64 B
HLSL
4 lines
No EOL
64 B
HLSL
float4 main(float4 Color : COLOR) : SV_Target
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{
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return Color;
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} |