light/modules/renderer/private/frontend/renderer/pass.test.cpp
light7734 847ad7dd74
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ci(amd64/clang/lsan): fix leak sanitizer errors (#57)
Reviewed-on: #57
Co-authored-by: light7734 <light7734@tuta.io>
Co-committed-by: light7734 <light7734@tuta.io>
2025-10-09 14:08:14 +00:00

80 lines
2.5 KiB
C++

#include <assets/shader.hpp>
#include <renderer/frontend/messenger.hpp>
#include <renderer/frontend/renderer/pass.hpp>
#include <renderer/test/utils.hpp>
using ::lt::renderer::IMessenger;
Suite raii = "pass_raii"_suite = [] {
Case { "happy path won't throw" } = [] {
auto fixture = Fixture_RendererSystem {};
auto &system = fixture.renderer_system();
std::ignore = lt::renderer::IPass::create(
constants::api,
system.get_device(),
system.get_swapchain(),
lt::assets::ShaderAsset { "./data/test_assets/triangle.vert.asset" },
lt::assets::ShaderAsset { "./data/test_assets/triangle.frag.asset" }
);
expect_false(fixture.has_any_messages_of(IMessenger ::MessageSeverity::error));
expect_false(fixture.has_any_messages_of(IMessenger ::MessageSeverity::warning));
};
Case { "unhappy path throws" } = [] {
auto fixture = Fixture_RendererSystem {};
auto &system = fixture.renderer_system();
expect_throw([&] {
std::ignore = lt::renderer::IPass::create(
constants::api,
nullptr,
system.get_swapchain(),
lt::assets::ShaderAsset { "./data/test_assets/triangle.vert.asset" },
lt::assets::ShaderAsset { "./data/test_assets/triangle.frag.asset" }
);
});
expect_throw([&] {
std::ignore = lt::renderer::IPass::create(
constants::api,
system.get_device(),
nullptr,
lt::assets::ShaderAsset { "./data/test_assets/triangle.vert.asset" },
lt::assets::ShaderAsset { "./data/test_assets/triangle.frag.asset" }
);
});
expect_throw([&] {
std::ignore = lt::renderer::IPass::create(
lt::renderer::Api::none,
system.get_device(),
system.get_swapchain(),
lt::assets::ShaderAsset { "./data/test_assets/triangle.vert.asset" },
lt::assets::ShaderAsset { "./data/test_assets/triangle.frag.asset" }
);
});
expect_throw([&] {
std::ignore = lt::renderer::IPass::create(
lt::renderer::Api::direct_x,
system.get_device(),
system.get_swapchain(),
lt::assets::ShaderAsset { "./data/test_assets/triangle.vert.asset" },
lt::assets::ShaderAsset { "./data/test_assets/triangle.frag.asset" }
);
});
expect_throw([&] {
std::ignore = lt::renderer::IPass::create(
lt::renderer::Api::metal,
system.get_device(),
system.get_swapchain(),
lt::assets::ShaderAsset { "./data/test_assets/triangle.vert.asset" },
lt::assets::ShaderAsset { "./data/test_assets/triangle.frag.asset" }
);
});
};
};