39 lines
917 B
C++
39 lines
917 B
C++
#include <renderer/framebuffer.hpp>
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#include <renderer/gl/framebuffers.hpp>
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#ifdef LIGHT_PLATFORM_WINDOWS
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#include <renderer/dx/framebuffer.hpp>
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#include <renderer/dx/sharedcontext.hpp>
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#endif
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#include <renderer/graphics_context.hpp>
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namespace lt {
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auto Framebuffer::create(
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const FramebufferSpecification &specification,
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const Ref<SharedContext>& /*sharedContext*/
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) -> Ref<Framebuffer>
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{
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switch (GraphicsContext::get_graphics_api())
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{
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case GraphicsAPI::OpenGL: return create_ref<glFramebuffer>(specification);
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case GraphicsAPI::DirectX:
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lt_win(return create_ref<dxFramebuffer>(
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specification,
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std::static_pointer_cast<dxSharedContext>(sharedContext)
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););
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default:
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lt_assert(
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false,
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"Invalid/unsupported 'GraphicsAPI' {}",
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static_cast<uint32_t>(GraphicsContext::get_graphics_api())
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);
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return nullptr;
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}
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}
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} // namespace lt
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