light/Engine/res/Shaders/TintedTexture/TintedTexture_PS.glsl
Light 367bce3596 TintedTextureRendererProgram
- I want to die, please just kill me and end my fucking suffering....
2021-08-05 21:24:20 +04:30

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GLSL

#version 440 core
in vec4 vso_Tint;
in vec2 vso_TexCoord;
uniform sampler2D u_Texture;
out vec4 fso_FragmentColor;
void main()
{
fso_FragmentColor = texture(u_Texture, vso_TexCoord) * vso_Tint;
}