No description
Find a file
Light 3c2e7d6bb1 Minor fixes
- removed the test '#error' in 'Base.h'
- changed from random color per vertex to input 'tint' from argument in 'DrawQuad'
- reverted back some window creation stuff
2021-06-26 15:59:26 +04:30
BuildScripts ImGui & UserInterface class 2021-05-27 10:41:32 +04:30
Dependencies Minor fixes 2021-06-26 15:59:26 +04:30
Engine Minor fixes 2021-06-26 15:59:26 +04:30
Sandbox Initial Linux Support 2021-06-26 13:09:11 +04:30
.gitignore Initial Linux Support 2021-06-26 13:09:11 +04:30
.gitmodules ImGui & UserInterface class 2021-05-27 10:41:32 +04:30
README.md Update README.md 2021-06-21 19:16:53 +04:30

Light

A 2D cross-platform game engine

Supported Graphics APIs

  • OpenGL
  • DirectX

Will support:

  • Vulkan
  • Metal

Supported Operating Systems

  • Windows

Will support:

  • Linux
  • Mac

Getting Started

  1. Run git clone --recurse-submodules -j4 https://github.com/Light3039/Light
  2. Open BuildScripts folder and build the project (only supports vs2019 for the time being)
  3. Use the Sandbox project (a Demo project will be added soon)

Acknowledgments

Huge thanks to these people:

  • TheCherno for teaching C++, OpenGL and GameEngine development
  • Chili for teaching DirectX
  • JoeyDeVriez for creating learnopengl.com