59 lines
1.3 KiB
C++
59 lines
1.3 KiB
C++
#pragma once
|
|
|
|
#include <memory/pointer_types/null_on_move.hpp>
|
|
#include <renderer/vk/vulkan.hpp>
|
|
|
|
namespace lt::renderer::vk {
|
|
|
|
class Device
|
|
{
|
|
public:
|
|
Device(const class Surface &surface);
|
|
|
|
~Device();
|
|
|
|
Device(Device &&) = default;
|
|
|
|
Device(const Device &) = delete;
|
|
|
|
auto operator=(Device &&) -> Device & = default;
|
|
|
|
auto operator=(const Device &) const -> Device & = delete;
|
|
|
|
[[nodiscard]] auto vk() const -> VkDevice
|
|
{
|
|
return m_device;
|
|
}
|
|
|
|
[[nodiscard]] auto physical() const -> VkPhysicalDevice
|
|
{
|
|
return m_physical_device;
|
|
}
|
|
|
|
[[nodiscard]] auto get_family_indices() const -> std::array<uint32_t, 2>
|
|
{
|
|
return { m_graphics_queue_family_index, m_present_queue_family_index };
|
|
}
|
|
|
|
private:
|
|
void initialize_physical_device();
|
|
|
|
void initialize_logical_device();
|
|
|
|
void initialize_queue(const class Surface &surface);
|
|
|
|
[[nodiscard]] auto find_suitable_queue_family() const -> uint32_t;
|
|
|
|
// logical device
|
|
memory::NullOnMove<VkPhysicalDevice> m_physical_device = VK_NULL_HANDLE;
|
|
|
|
memory::NullOnMove<VkDevice> m_device = VK_NULL_HANDLE;
|
|
|
|
memory::NullOnMove<VkQueue> m_queue = VK_NULL_HANDLE;
|
|
|
|
uint32_t m_graphics_queue_family_index = VK_QUEUE_FAMILY_IGNORED;
|
|
|
|
uint32_t m_present_queue_family_index = VK_QUEUE_FAMILY_IGNORED;
|
|
};
|
|
|
|
} // namespace lt::renderer::vk
|