light/modules/app/private/application.cpp

54 lines
1 KiB
C++

#include <app/application.hpp>
#include <app/system.hpp>
namespace lt::app {
void Application::game_loop()
{
while (true)
{
for (auto &system : m_systems)
{
const auto &last_tick = system->get_last_tick_result();
const auto now = std::chrono::steady_clock::now();
system->tick(
TickInfo {
.delta_time = now - last_tick.end_time,
.budget = std::chrono::milliseconds { 10 },
.start_time = now,
}
);
}
for (auto &system : m_systems_to_be_registered)
{
m_systems.emplace_back(system)->on_register();
}
for (auto &system : m_systems_to_be_unregistered)
{
m_systems.erase(
std::remove(m_systems.begin(), m_systems.end(), system),
m_systems.end()
);
}
if (m_systems.empty())
{
return;
}
}
}
void Application::register_system(Ref<app::ISystem> system)
{
m_systems.emplace_back(std::move(system));
}
void Application::unregister_system(Ref<app::ISystem> system)
{
m_systems_to_be_unregistered.emplace_back(std::move(system));
}
} // namespace lt::app