27 lines
		
	
	
	
		
			735 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
	
		
			735 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <renderer/backend/vk/data/buffer.hpp>
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| #include <renderer/frontend/data/buffer.hpp>
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| 
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| namespace lt::renderer {
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| 
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| 
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| [[nodiscard]] /* static */ auto IBuffer::create(
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|     Api target_api,
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|     class IDevice *device,
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|     class IGpu *gpu,
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|     const CreateInfo &info
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| ) -> memory::Scope<IBuffer>
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| {
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| 	ensure(device, "Failed to create renderer::IBuffer: null device");
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| 	ensure(gpu, "Failed to create renderer::IBuffer: null gpu");
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| 	ensure(info.size > 0, "Failed to create renderer::IBuffer: null size");
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| 
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| 	switch (target_api)
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| 	{
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| 	case Api::vulkan: return memory::create_scope<vk::Buffer>(device, gpu, info);
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| 	case Api::none:
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| 	case Api::metal:
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| 	case Api::direct_x: throw std::runtime_error { "Invalid API" };
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| 	}
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| }
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| 
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| } // namespace lt::renderer
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