light/modules/engine/include/engine/scene/components/native_script.hpp

29 lines
495 B
C++

#pragma once
#include <engine/scene/components/scriptable_entity.hpp>
namespace lt {
struct NativeScriptComponent
{
NativeScript *(*CreateInstance)();
void (*DestroyInstance)(NativeScriptComponent *);
template<typename t>
void bind()
{
CreateInstance = []() {
return static_cast<NativeScript *>(new t());
};
DestroyInstance = [](NativeScriptComponent *nsc) {
delete (t *)(nsc->instance);
nsc->instance = nullptr;
};
}
NativeScript *instance;
};
} // namespace lt