light/Mirror/src/Panels/PropertiesPanel.cpp
Light 73492dc415 UserInterface Style
- UserInterface is now beautiful >_<
2021-08-10 17:10:16 +04:30

240 lines
No EOL
7.1 KiB
C++

#include "PropertiesPanel.h"
#include "Scene/Components.h"
#include "Utility/ResourceManager.h"
#include <glm/glm.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <imgui.h>
#include <imgui_internal.h>
namespace Light {
void PropertiesPanel::OnUserInterfaceUpdate()
{
ImGui::Begin("Properties");
if (m_EntityContext.IsValid())
{
if (m_EntityContext.HasComponent<TagComponent>())
{
auto& tagComponent = m_EntityContext.GetComponent<TagComponent>();
char buffer[256];
memset(buffer, 0, sizeof(buffer));
std::strncpy(buffer, tagComponent.tag.c_str(), sizeof(buffer));
if (ImGui::InputText("##Tag", buffer, sizeof(buffer)))
tagComponent.tag = std::string(buffer);
}
ImGui::SameLine();
ImGui::PushItemWidth(-1);
if (ImGui::Button("Add component"))
ImGui::OpenPopup("Components");
if (ImGui::BeginPopup("Components"))
{
if (ImGui::Selectable("SpriteRenderer", false, m_EntityContext.HasComponent<SpriteRendererComponent>() ? ImGuiSelectableFlags_Disabled : NULL))
m_EntityContext.AddComponent<SpriteRendererComponent>(Light::ResourceManager::GetTexture("awesomeface"));
if (ImGui::Selectable("Camera", false, m_EntityContext.HasComponent<CameraComponent>() ? ImGuiSelectableFlags_Disabled : NULL))
m_EntityContext.AddComponent<CameraComponent>();
ImGui::EndPopup();
}
ImGui::PopItemWidth();
DrawComponent<TransformComponent>("Transform Component", m_EntityContext, [&](auto& transformComponent)
{
DrawVec3Control("Translation", transformComponent.translation);
});
DrawComponent<SpriteRendererComponent>("SpriteRenderer Component", m_EntityContext, [&](auto& spriteRendererComponent)
{
ImGui::ColorEdit4("Color", &spriteRendererComponent.tint[0]);
});
DrawComponent<CameraComponent>("Camera Component", m_EntityContext, [&](auto& cameraComponent)
{
auto& camera = cameraComponent.camera;
SceneCamera::ProjectionType projectionType = camera.GetProjectionType();
const char* projectionTypesString[] = { "Orthographic", "Perspective" };
if (ImGui::BeginCombo("ProjectionType", projectionTypesString[(int)projectionType]))
{
for (int i = 0; i < 2; i++)
{
const bool isSelected = (int)projectionType == i;
if (ImGui::Selectable(projectionTypesString[i], isSelected))
{
projectionType = (SceneCamera::ProjectionType)i;
camera.SetProjectionType(projectionType);
}
if (isSelected)
ImGui::SetItemDefaultFocus();
}
ImGui::EndCombo();
}
if (projectionType == SceneCamera::ProjectionType::Orthographic)
{
float orthoSize, nearPlane, farPlane;
orthoSize = camera.GetOrthographicSize();
nearPlane = camera.GetOrthographicNearPlane();
farPlane = camera.GetOrthographicFarPlane();
if (ImGui::DragFloat("Orthographic Size", &orthoSize))
camera.SetOrthographicSize(orthoSize);
if (ImGui::DragFloat("Near Plane", &nearPlane))
camera.SetOrthographicNearPlane(nearPlane);
if (ImGui::DragFloat("Far Plane", &farPlane))
camera.SetOrthographicFarPlane(farPlane);
}
else // perspective
{
float verticalFOV, nearPlane, farPlane;
verticalFOV = glm::degrees(camera.GetPerspectiveVerticalFOV());
nearPlane = camera.GetPerspectiveNearPlane();
farPlane = camera.GetPerspectiveFarPlane();
if (ImGui::DragFloat("Vertical FOV", &verticalFOV))
camera.SetPerspectiveVerticalFOV(glm::radians(verticalFOV));
if (ImGui::DragFloat("Near Plane", &nearPlane))
camera.SetPerspectiveNearPlane(nearPlane);
if (ImGui::DragFloat("Far Plane", &farPlane))
camera.SetPerspectiveFarPlane(farPlane);
}
ImGui::Separator();
});
}
ImGui::End();
}
void PropertiesPanel::SetEntityContext(Entity entity)
{
m_EntityContext = entity;
}
void PropertiesPanel::DrawVec3Control(const std::string& label, glm::vec3& values, float resetValue /*= 0.0f*/, float columnWidth /*= 100.0f*/)
{
ImGuiIO& io = ImGui::GetIO();
auto boldFont = io.Fonts->Fonts[0];
ImGui::Columns(2);
ImGui::SetColumnWidth(0, columnWidth);
ImGui::Text(label.c_str());
ImGui::NextColumn();
ImGui::PushMultiItemsWidths(3, ImGui::CalcItemWidth());
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2{ 0, 0 });
float lineHeight = GImGui->Font->FontSize + GImGui->Style.FramePadding.y * 2.0f;
ImVec2 buttonSize = { lineHeight + 3.0f, lineHeight };
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.8f, 0.1f, 0.15f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.9f, 0.2f, 0.2f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.8f, 0.1f, 0.15f, 1.0f));
ImGui::PushFont(boldFont);
if (ImGui::Button("X", buttonSize))
values.x = resetValue;
ImGui::PopFont();
ImGui::PopStyleColor(3);
ImGui::SameLine();
ImGui::DragFloat("##X", &values.x, 0.1f);
ImGui::PopItemWidth();
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.2f, 0.7f, 0.2f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.3f, 0.8f, 0.3f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.2f, 0.7f, 0.2f, 1.0f));
ImGui::PushFont(boldFont);
if (ImGui::Button("Y", buttonSize))
values.y = resetValue;
ImGui::PopFont();
ImGui::PopStyleColor(3);
ImGui::SameLine();
ImGui::DragFloat("##Y", &values.y, 0.1f);
ImGui::PopItemWidth();
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.1f, 0.25f, 0.8f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.2f, 0.35f, 0.9f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.1f, 0.25f, 0.8f, 1.0f));
ImGui::PushFont(boldFont);
if (ImGui::Button("Z", buttonSize))
values.z = resetValue;
ImGui::PopFont();
ImGui::PopStyleColor(3);
ImGui::SameLine();
ImGui::DragFloat("##Z", &values.z, 0.1f);
ImGui::PopItemWidth();
ImGui::PopStyleVar();
ImGui::Columns(1);
}
template<typename ComponentType, typename UIFunction>
void PropertiesPanel::DrawComponent(const std::string& name, Entity entity, UIFunction userInterfaceFunction)
{
if (!entity.HasComponent<ComponentType>())
return;
auto& component = entity.GetComponent<ComponentType>();
ImVec2 regionAvail = ImGui::GetContentRegionAvail();
ImGuiTreeNodeFlags flags = ImGuiTreeNodeFlags_DefaultOpen | ImGuiTreeNodeFlags_SpanAvailWidth | ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_AllowItemOverlap | ImGuiTreeNodeFlags_FramePadding;
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, { 4, 4 });
float lineHeight = GImGui->Font->FontSize + GImGui->Style.FramePadding.y * 2.0f;
ImGui::Separator();
if (ImGui::TreeNodeEx((void*)typeid(ComponentType).hash_code(), flags, name.c_str()))
{
ImGui::PopStyleVar();
ImGui::SameLine(regionAvail.x - lineHeight * .5f);
if (ImGui::Button("+", { lineHeight, lineHeight }))
ImGui::OpenPopup("ComponentSettings");
if (ImGui::BeginPopup("ComponentSettings"))
{
if (ImGui::Selectable("Remove component"))
entity.RemoveComponent<ComponentType>();
ImGui::EndPopup();
}
userInterfaceFunction(component);
ImGui::TreePop();
}
else
ImGui::PopStyleVar();
}
}