21 lines
616 B
C++
21 lines
616 B
C++
#include <renderer/backend/vk/context/device.hpp>
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#include <renderer/frontend/context/device.hpp>
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namespace lt::renderer {
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[[nodiscard]] /* static */ auto IDevice::create(Api target_api, IGpu *gpu, ISurface *surface)
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-> memory::Scope<IDevice>
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{
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ensure(gpu, "Failed to create renderer::IDevice: null gpu");
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ensure(surface, "Failed to create renderer::IDevice: null surface");
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switch (target_api)
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{
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case Api::vulkan: return memory::create_scope<vk::Device>(gpu, surface);
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case Api::none:
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case Api::metal:
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case Api::direct_x: throw std::runtime_error { "Invalid API" };
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}
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}
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} // namespace lt::renderer
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