light/modules/renderer/private/vk/context/surface.hpp

40 lines
750 B
C++

#pragma once
#include <ecs/entity.hpp>
#include <memory/pointer_types/null_on_move.hpp>
#include <renderer/vk/context/instance.hpp>
namespace lt::renderer::vk {
class Surface
{
public:
Surface(const ecs::Entity &surface_entity);
~Surface();
Surface(Surface &&) = default;
Surface(const Surface &) = delete;
auto operator=(Surface &&) -> Surface & = default;
auto operator=(const Surface &) const -> Surface & = delete;
[[nodiscard]] auto vk() const -> VkSurfaceKHR
{
return m_surface;
}
[[nodiscard]] auto get_framebuffer_size() const -> VkExtent2D
{
return m_framebuffer_size;
}
private:
memory::NullOnMove<VkSurfaceKHR> m_surface = VK_NULL_HANDLE;
VkExtent2D m_framebuffer_size {};
};
} // namespace lt::renderer::vk