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Light3039 d2bd0881d1 Linux fix
- Fixed 'Instrumentor' by including 'ostream' & 'fstream'
- Fixed 'Application' by including 'Instrumentor'
- Fixed both 'RendererProgram''s 'Advance()', should have returned true
2021-07-14 02:19:52 +04:30
BuildScripts ImGui & UserInterface class 2021-05-27 10:41:32 +04:30
Dependencies - ConstantBuffers 2021-07-05 14:36:36 +04:30
Engine Linux fix 2021-07-14 02:19:52 +04:30
Sandbox Update SandboxLayer.h 2021-07-14 01:23:22 +04:30
.gitignore Initial Linux Support 2021-06-26 13:09:11 +04:30
.gitmodules ImGui & UserInterface class 2021-05-27 10:41:32 +04:30
README.md Update README.md 2021-06-29 07:36:26 +04:30

Light

A 2D cross-platform game engine

Supported Graphics APIs

  • OpenGL
  • DirectX

Will support:

  • Vulkan
  • Metal

Supported Operating Systems

  • Windows
  • Linux

Will support:

  • Mac

Getting Started

  1. Run git clone --recurse-submodules -j4 https://github.com/Light3039/Light
  2. Open BuildScripts folder and build the project
  3. Use the Sandbox project (a Demo project will be added soon)

Acknowledgments

Huge thanks to these people:

  • TheCherno for teaching C++, OpenGL and GameEngine development
  • Chili for teaching DirectX
  • JoeyDeVriez for creating learnopengl.com