No description
Find a file
2021-09-15 14:06:01 +04:30
.github/ISSUE_TEMPLATE Update issue templates 2021-08-07 11:49:03 +04:30
CMake Converted from premake5 to CMake 2021-09-09 19:46:02 +04:30
Dependencies Added ShaderConductor 2021-09-12 16:56:33 +04:30
Engine Added Post Build Command 2021-09-13 16:08:21 +04:30
Mirror Minor Changes 2021-09-11 11:29:44 +04:30
.gitignore Updated ImGui Submodule 2021-09-09 19:58:51 +04:30
.gitmodules Added ShaderConductor 2021-09-12 16:56:33 +04:30
CMakeLists.txt Implemented ShaderConductor into Shaders 2021-09-13 12:17:26 +04:30
CODE_OF_CONDUCT.md Create CODE_OF_CONDUCT.md 2021-08-07 11:32:20 +04:30
CONTRIBUTING.md Create CONTRIBUTING.md 2021-08-07 11:20:14 +04:30
LICENSE Create LICENSE 2021-08-07 10:58:10 +04:30
README.md Update README.md 2021-09-15 14:06:01 +04:30

Light

A Cross-Platform, Cross-GraphicsAPI Game Engine

Supported Graphics APIs

  • OpenGL
  • DirectX

Will support:

  • Vulkan (under development)
  • Metal (maybe not...)

Supported Operating Systems

  • Windows
  • Linux (Won't compile ATM)

Will support:

  • Mac

Getting Started

Prerequisites

  • CMake (duh)
  • C++ 20
  • OpenGL 4.5 or higher
  • DirectX 11 support on Windows machines

Getting the project

    git clone --recurse-submodules -j4 https://github.com/Light3039/Light <folder_name>
        # if you cloned non-recursively then run "git submodule update --init"
    cd <folder_name>/CMake
    cmake ..

Acknowledgments

Huge thanks to these people:

  • TheCherno for teaching C++, OpenGL and GameEngine development
  • Chili for teaching DirectX
  • JoeyDeVriez for creating learnopengl.com