100 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <asset_baker/bakers.hpp>
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| #include <asset_parser/assets/text.hpp>
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| #include <asset_parser/assets/texture.hpp>
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| #include <asset_parser/parser.hpp>
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| #include <filesystem>
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| #include <logger/logger.hpp>
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| 
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| void try_packing_texture(
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|     const std::filesystem::path &in_path,
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|     const std::filesystem::path &out_path
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| )
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| {
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| 	auto texture_loader = lt::TextureLoaderFactory::create(in_path.extension().string());
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| 	if (!texture_loader)
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| 	{
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| 		// Don't log anything; this is expected.
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| 		return;
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| 	}
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| 
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| 	try
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| 	{
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| 		Assets::TextureAsset::pack(texture_loader->load(in_path), out_path);
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| 
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| 		log_inf("Packed a texture asset:");
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| 		log_inf("\tloader  : {}", texture_loader->get_name());
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| 		log_inf("\tin  path: {}", in_path.string());
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| 		log_inf("\tout path: {}", out_path.string());
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| 	}
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| 	catch (const std::exception &exp)
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| 	{
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| 		log_err("Failed to pack texture asset:");
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| 		log_err("\tloader  : {}", texture_loader->get_name());
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| 		log_err("\tin path : {}", in_path.string());
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| 		log_err("\tout path: {}", out_path.string());
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| 		log_err("\texp.what: {}", exp.what());
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| 	}
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| }
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| 
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| void try_packing_text(const std::filesystem::path &in_path, const std::filesystem::path &out_path)
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| {
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| 	auto text_loader = lt::TextLoaderFactory::create(in_path.extension().string());
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| 	if (!text_loader)
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| 	{
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| 		// Don't log anything; this is expected.
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| 		return;
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| 	}
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| 
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| 	try
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| 	{
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| 		Assets::TextAsset::pack(text_loader->load(in_path), out_path);
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| 
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| 		log_inf("Packed a text asset:");
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| 		log_inf("\tloader  : {}", text_loader->get_name());
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| 		log_inf("\tin  path: {}", in_path.string());
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| 		log_inf("\tout path: {}", out_path.string());
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| 	}
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| 	catch (const std::exception &exp)
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| 	{
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| 		log_err("Failed to pack a text asset:");
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| 		log_err("\tloader  : {}", text_loader->get_name());
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| 		log_err("\tin path : {}", in_path.string());
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| 		log_err("\tout path: {}", out_path.string());
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| 		log_err("\texp.what: {}", exp.what());
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| 	}
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| }
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| 
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| auto main(int argc, char *argv[]) -> int32_t
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| try
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| {
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| 	if (argc != 2)
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| 	{
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| 		throw std::logic_error("Argc should be 2 -- exe dir (implicit) and target dir");
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| 	}
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| 
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| 	for (const auto &directory_iterator :
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| 	     std::filesystem::recursive_directory_iterator(argv[1])) // NOLINT
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| 	{
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| 		if (directory_iterator.is_directory())
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| 		{
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| 			continue;
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| 		}
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| 
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| 		const auto &in_path = directory_iterator.path();
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| 
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| 		auto out_path = in_path;
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| 		out_path.replace_extension(".asset");
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| 
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| 		try_packing_texture(in_path, out_path);
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| 		try_packing_text(in_path, out_path);
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| 	}
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| 
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| 	return EXIT_SUCCESS;
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| }
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| catch (const std::exception &exp)
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| {
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| 	log_crt("Terminating due to uncaught exception:");
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| 	log_crt("\texception.what: {}:", exp.what());
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| 
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| 	return EXIT_FAILURE;
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| }
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