21 lines
		
	
	
	
		
			616 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
	
		
			616 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <renderer/backend/vk/context/device.hpp>
 | |
| #include <renderer/frontend/context/device.hpp>
 | |
| 
 | |
| namespace lt::renderer {
 | |
| 
 | |
| [[nodiscard]] /* static */ auto IDevice::create(Api target_api, IGpu *gpu, ISurface *surface)
 | |
|     -> memory::Scope<IDevice>
 | |
| {
 | |
| 	ensure(gpu, "Failed to create renderer::IDevice: null gpu");
 | |
| 	ensure(surface, "Failed to create renderer::IDevice: null surface");
 | |
| 
 | |
| 	switch (target_api)
 | |
| 	{
 | |
| 	case Api::vulkan: return memory::create_scope<vk::Device>(gpu, surface);
 | |
| 	case Api::none:
 | |
| 	case Api::metal:
 | |
| 	case Api::direct_x: throw std::runtime_error { "Invalid API" };
 | |
| 	}
 | |
| }
 | |
| 
 | |
| } // namespace lt::renderer
 |