light/CMakeLists.txt
Light eb00566953 Implemented ShaderConductor into Shaders
- glShader now uses ShaderConductor and compiles from .hlsl files
- Added Shader::Stage enum
- Removed .glsl files
- Improvements to CMakeLists files
- Maintenance
2021-09-13 12:17:26 +04:30

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1.4 KiB
CMake

cmake_minimum_required(VERSION 3.21.2)
project(Light VERSION 1.0.0)
add_subdirectory(Dependencies/ShaderConductor) # <-- this project should not use "cxx_standard 17"
# directories
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(MIRROR_DIR ${CMAKE_BINARY_DIR}/../Mirror/)
set(ENGINE_DIR ${CMAKE_BINARY_DIR}/../Engine/)
set(DEPENDENCIES_DIR ${CMAKE_BINARY_DIR}/../Dependencies/)
# projects
set(CMAKE_CXX_STANDARD 17)
add_compile_definitions(LIGHT_PLATFORM_WINDOWS)
add_subdirectory(${ENGINE_DIR}/)
add_subdirectory(${MIRROR_DIR}/)
add_subdirectory(${DEPENDENCIES_DIR}GLAD/)
add_subdirectory(${DEPENDENCIES_DIR}GLFW/)
add_subdirectory(${DEPENDENCIES_DIR}spdlog/)
add_subdirectory(${DEPENDENCIES_DIR}glm/)
add_subdirectory(${DEPENDENCIES_DIR}entt/)
add_subdirectory(${DEPENDENCIES_DIR}imgui/)
add_subdirectory(${DEPENDENCIES_DIR}stb_image/)
target_link_libraries(Engine glad)
target_link_libraries(Engine glfw)
target_link_libraries(Engine spdlog)
target_link_libraries(Engine imgui)
target_link_libraries(Engine stb_image)
target_link_libraries(Engine ShaderConductor)
target_link_libraries(imgui glad)
target_link_libraries(imgui glfw)
target_link_libraries(Mirror Engine)
if(MSVC)
set_property(DIRECTORY ${CMAE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT Mirror)
endif()