35 lines
532 B
C++
35 lines
532 B
C++
#pragma once
|
|
|
|
#include <engine/base/base.hpp>
|
|
#include <glm/glm.hpp>
|
|
|
|
namespace Light {
|
|
|
|
class Camera
|
|
{
|
|
public:
|
|
Camera() = default;
|
|
|
|
auto get_projection() const -> const glm::mat4 &
|
|
{
|
|
return m_projection;
|
|
}
|
|
|
|
auto get_background_color() const -> const glm::vec4 &
|
|
{
|
|
return m_background_color;
|
|
}
|
|
|
|
void set_background_color(const glm::vec4 &color)
|
|
{
|
|
m_background_color = color;
|
|
}
|
|
|
|
protected:
|
|
glm::mat4 m_projection;
|
|
|
|
private:
|
|
glm::vec4 m_background_color = glm::vec4(1.0f, 0.0f, 0.0f, 1.0f);
|
|
};
|
|
|
|
} // namespace Light
|