|
dx
|
build: fix build on Windows using msvc compiler
|
2025-07-12 14:40:10 +03:30 |
|
gl
|
ci: add static_analysis (#2)
|
2025-07-14 08:45:09 +00:00 |
|
programs
|
ci: add static_analysis (#2)
|
2025-07-14 08:45:09 +00:00 |
|
blender.hpp
|
style: apply clang-format v20
|
2025-07-11 14:05:59 +03:30 |
|
buffers.hpp
|
style: apply clang-format v20
|
2025-07-11 14:05:59 +03:30 |
|
framebuffer.hpp
|
style: apply clang-format v20
|
2025-07-11 14:05:59 +03:30 |
|
render_command.hpp
|
style: apply clang-format v20
|
2025-07-11 14:05:59 +03:30 |
|
renderer.hpp
|
ci: add static_analysis (#2)
|
2025-07-14 08:45:09 +00:00 |
|
shader.hpp
|
ci: add static_analysis (#2)
|
2025-07-14 08:45:09 +00:00 |
|
shared_context.hpp
|
style: apply clang-format v20
|
2025-07-11 14:05:59 +03:30 |
|
texture.hpp
|
ci: add static_analysis (#2)
|
2025-07-14 08:45:09 +00:00 |
|
vertex_layout.hpp
|
style: rename namespace Light to lt
|
2025-07-11 00:05:48 +03:30 |