light/modules/renderer/private/vk/context/swapchain.hpp

39 lines
876 B
C++

#pragma once
#include <memory/pointer_types/null_on_move.hpp>
#include <renderer/vk/context/device.hpp>
#include <renderer/vk/context/instance.hpp>
namespace lt::renderer::vk {
class Swapchain
{
public:
Swapchain(const Device &device, const Surface &surface);
~Swapchain();
Swapchain(Swapchain &&) = default;
Swapchain(const Swapchain &) = delete;
auto operator=(Swapchain &&) -> Swapchain & = default;
auto operator=(const Swapchain &) const -> Swapchain & = delete;
private:
[[nodiscard]] auto get_optimal_image_count(
VkSurfaceCapabilitiesKHR capabilities,
uint32_t desired_image_count
) const -> uint32_t;
memory::NullOnMove<VkDevice> m_device;
memory::NullOnMove<VkSwapchainKHR> m_swapchain = VK_NULL_HANDLE;
std::vector<VkImage> m_swapchain_images;
std::vector<VkImageView> m_swapchain_image_views;
};
} // namespace lt::renderer::vk