refactor: logger

This commit is contained in:
light7734 2025-07-06 16:30:38 +03:30
parent 2e05d871eb
commit 834402c1b8
Signed by: light7734
GPG key ID: 8C30176798F1A6BA
31 changed files with 295 additions and 260 deletions

View file

@ -38,43 +38,74 @@ constexpr std::unique_ptr<t> make_scope(t *rawPointer)
} // namespace Light
//========== PLATFORM ==========//
#define lt_win(x) // windows
#define lt_lin(x) // linux
#define lt_mac(x) // mac
enum class Platform : uint8_t
{
windows,
/** Named like so because "linux" is a built-in identifier. */
gnu,
mac,
};
namespace constants {
#if defined(LIGHT_PLATFORM_WINDOWS)
#define LT_BUILD_PLATFORM "Windows"
#define lt_win(x) x
#define lt_win(x) x
constexpr auto platform = Platform::windows;
constexpr auto platform_name = "windows";
#elif defined(LIGHT_PLATFORM_LINUX)
#define LT_BUILD_PLATFORM "Linux"
#define lt_lin(x) x
#define lt_lin(x) x
constexpr auto platform = Platform::gnu;
constexpr auto platform_name = "linux";
#elif defined(LIGHT_PLATFORM_MAC)
#error "Unsupported platform: MAC"
#define lt_mac(x) x
constexpr auto platform = Platform::mac;
constexpr auto platform_name = "mac";
#else
#error "Unsupported platform: Unknown"
#endif
//========== PLATFORM ==========//
//====================================================================== OPERATIONS
//======================================================================//
/* assertions */
#define lt_assert(x, ...) \
#endif
} // namespace constants
template<typename T = void>
concept is_linux = true;
auto linux_only(auto value)
requires is_linux<void>
{
if constexpr (is_linux)
{
return value;
}
}
#define lt_assert(x, ...) \
{ \
if (!(x)) \
{ \
lt_log(critical, __VA_ARGS__); \
log_crt(__VA_ARGS__); \
lt_debug_trap(); \
throw ::Light::FailedAssertion(__FILE__, __LINE__); \
} \
}
/* bit-wise */
#define bit(x) 1 << x
constexpr auto bit(auto x)
{
return 1 << x;
}
/* token */
#define lt_pair_token_value_to_name(token) { token, #token }

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@ -5,12 +5,12 @@
#include <engine/engine.hpp>
// to be defined in client project
extern Light::Application *Light::create_application();
extern auto Light::create_application() -> Light::Scope<Light::Application>;
// #todo: use windows specific stuff
int main(int argc, char *argv[])
{
Light::Application *application = nullptr;
auto application = Light::Scope<Light::Application> {};
int exitCode = 0;
std::vector<std::string> args;
@ -24,26 +24,26 @@ int main(int argc, char *argv[])
lt_assert(application, "Light::Application is not intialized");
for (int i = 0; i < argc; i++)
lt_log(info, "argv[{}]: {}", i, argv[i]);
log_inf("argv[{}]: {}", i, argv[i]);
application->game_loop();
}
// failed engine assertion
catch (Light::FailedAssertion)
{
lt_log(critical, "Terminating due to unhandled 'FailedEngineAssertion'");
log_crt("Terminating due to unhandled 'FailedEngineAssertion'");
exitCode = -1;
}
// gl exception
catch (Light::glException)
{
lt_log(critical, "Terminating due to unhandled 'glException'");
log_crt("Terminating due to unhandled 'glException'");
exitCode = -3;
}
// dx exception
catch (Light::dxException)
{
lt_log(critical, "Terminating due to unhandled 'dxException'");
log_crt("Terminating due to unhandled 'dxException'");
exitCode = -4;
}
@ -56,12 +56,12 @@ int main(int argc, char *argv[])
#include <engine/engine.hpp>
// to be defined in client project
extern Light::Application *Light::create_application();
extern auto Light::create_application() -> Light::Scope<Light::Application>;
// #todo: use linux specific stuff
int main(int argc, char *argv[])
{
Light::Application *application = nullptr;
auto application = Light::Scope<Light::Application> {};
int exitCode = 0;
try
@ -74,17 +74,16 @@ int main(int argc, char *argv[])
// failed engine assertion
catch (Light::FailedAssertion)
{
lt_log(critical, "Exitting due to unhandled 'FailedEngineAssertion'");
log_crt("Exitting due to unhandled 'FailedEngineAssertion'");
exitCode = -1;
}
// gl exception
catch (Light::glException)
{
lt_log(critical, "main: exitting due to unhandled 'glException'");
log_crt("main: exitting due to unhandled 'glException'");
exitCode = -3;
}
delete application;
return exitCode;
}

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@ -127,7 +127,7 @@ static inline void lt_debug_trap(void)
#elif defined(LIGHT_DIST)
#ifdef _MSC_VER
#define lt_debug_trap() \
lt_log(critical, \
log_crt( \
"DEBUG_TRAP REQUESTED AT: {}, FILE: {}, LINE: {}", \
__FUNCSIG__, \
__FILE__, \
@ -135,13 +135,13 @@ static inline void lt_debug_trap(void)
#else
#define lt_debug_trap() \
lt_log(critical, "DEBUG_TRAP REQUESTED AT: {}", __PRETTY_FUNCTION__)
log_crt("DEBUG_TRAP REQUESTED AT: {}", __PRETTY_FUNCTION__)
#endif
#else /* !defined(LIGHT_DIST) */
#ifdef _MSC_VER
#define lt_debug_trap() \
lt_log(critical, \
log_crt( \
"DEBUG_TRAP REQUESTED AT: {}, FILE: {}, LINE: {}", \
__FUNCSIG__, \
__FILE__, \
@ -149,7 +149,7 @@ static inline void lt_debug_trap(void)
#else
#define lt_debug_trap() \
lt_log(critical, "DEBUG_TRAP REQUESTED AT: {}", __PRETTY_FUNCTION__)
log_crt("DEBUG_TRAP REQUESTED AT: {}", __PRETTY_FUNCTION__)
#endif
#endif

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@ -31,9 +31,11 @@ protected:
Scope<Window> m_window;
private:
static Application *s_context;
void on_event(const Event &event);
Scope<logger> m_logger;
void log_debug_data();
static Application *s_context;
Scope<Instrumentor> m_instrumentor;
@ -42,12 +44,8 @@ private:
Scope<Input> m_input;
Scope<ResourceManager> m_resource_manager;
void on_event(const Event &event);
void log_debug_data();
};
extern Application *create_application();
extern Light::Scope<Application> create_application();
} // namespace Light

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@ -1,57 +1,101 @@
#pragma once
#ifndef LIGHT_LOGGER_H
#define LIGHT_LOGGER_H
#include <engine/base/base.hpp>
#include <spdlog/spdlog.h>
#include <any>
#include <format>
#include <memory>
#include <spdlog/sinks/basic_file_sink.h>
#include <spdlog/sinks/stdout_color_sinks.h>
#include <spdlog/spdlog.h>
#define LT_LOG_FILE_LOCATION "Logs/logger.txt"
#ifndef LIGHT_DIST
#define lt_log(logLevel, ...) \
SPDLOG_LOGGER_CALL( \
::Light::logger::get_engine_logger(), \
spdlog::level::logLevel, \
__VA_ARGS__ \
)
#else
#define lt_log(logLevel, ...) \
SPDLOG_LOGGER_CALL( \
::Light::logger::get_file_logger(), \
spdlog::level::logLevel, \
__VA_ARGS__ \
)
#endif
namespace Light {
class logger
/** @brief Severity of a log message.
*
* @note Values reflect spdlog::lvl
*/
enum class LogLvl : uint8_t
{
public:
static Scope<logger> create();
/** Lowest and most vebose log level, for tracing execution paths and events */
trace = 0,
static auto get_engine_logger() -> Ref<spdlog::logger>
{
return s_context->m_engine_logger;
}
/** Vebose log level, for enabling temporarily to debug */
debug = 1,
static auto get_file_logger() -> Ref<spdlog::logger>
{
return s_context->m_file_logger;
}
/** General information */
info = 2,
void log_debug_data();
/** Things we should to be aware of and edge cases */
warn = 3,
private:
static logger *s_context;
/** Defects, bugs and undesired behaviour */
error = 4,
Ref<spdlog::logger> m_engine_logger, m_file_logger;
/** Unrecoverable errors */
critical = 5,
std::string m_log_file_path;
logger();
/** No logging */
off = 6,
};
} // namespace Light
namespace spdlog {
class logger;
}
#endif
/** Responsible for logging */
class Logger
{
public:
void static show_imgui_window();
template<typename... Args>
void static log(LogLvl lvl, std::format_string<Args...> fmt, Args &&...args)
{
instance().spd_logger->log(
(spdlog::level::level_enum)lvl,
std::format(fmt, std::forward<Args>(args)...)
);
}
private:
Logger();
~Logger();
auto static instance() -> Logger &;
std::shared_ptr<spdlog::logger> spd_logger;
};
template<typename... Args>
void log_trc(std::format_string<Args...> fmt, Args &&...args)
{
Logger::log(LogLvl::trace, fmt, std::forward<Args>(args)...);
}
template<typename... Args>
void log_dbg(std::format_string<Args...> fmt, Args &&...args)
{
Logger::log(LogLvl::debug, fmt, std::forward<Args>(args)...);
}
template<typename... Args>
void log_inf(std::format_string<Args...> fmt, Args &&...args)
{
Logger::log(LogLvl::info, fmt, std::forward<Args>(args)...);
}
template<typename... Args>
void log_wrn(std::format_string<Args...> fmt, Args &&...args)
{
Logger::log(LogLvl::warn, fmt, std::forward<Args>(args)...);
}
template<typename... Args>
void log_err(std::format_string<Args...> fmt, Args &&...args)
{
Logger::log(LogLvl::error, fmt, std::forward<Args>(args)...);
}
template<typename... Args>
void log_crt(std::format_string<Args...> fmt, Args &&...args)
{
Logger::log(LogLvl::critical, fmt, std::forward<Args>(args)...);
}

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@ -8,6 +8,7 @@
#include <engine/layer/layer.hpp>
#include <engine/time/timer.hpp>
#include <engine/user_interface/user_interface.hpp>
#include <ranges>
namespace Light {
@ -22,7 +23,6 @@ Application::Application()
lt_assert(!s_context, "Repeated singleton construction");
s_context = this;
m_logger = logger::create();
log_debug_data();
m_instrumentor = Instrumentor::create();
@ -38,8 +38,8 @@ Application::Application()
Application::~Application()
{
lt_log(trace, "Application::~Application()");
m_instrumentor->end_session(); // ProfileResults_Termination //
log_trc("Application::~Application()");
m_instrumentor->end_session();
}
void Application::game_loop()
@ -48,14 +48,13 @@ void Application::game_loop()
lt_assert(!m_layer_stack->is_empty(), "layer_stack is empty");
// log debug data
m_logger->log_debug_data();
m_window->get_graphics_context()->log_debug_data();
m_window->get_graphics_context()->get_user_interface()->log_debug_data();
// reveal window
m_window->set_visibility(true);
m_instrumentor->end_session(); // ProfileResults_GameLoop //
m_instrumentor->end_session();
m_instrumentor->begin_session("Logs/ProfileResults_GameLoop.json");
/* game loop */
@ -102,7 +101,7 @@ void Application::game_loop()
delta_timer.update();
}
m_instrumentor->end_session(); // ProfileResults_GameLoop //
m_instrumentor->end_session();
m_instrumentor->begin_session("Logs/ProfileResults_Termination.json");
}
@ -129,25 +128,30 @@ void Application::on_event(const Event &event)
{
m_input->on_event(event);
if (!m_input->is_receiving_game_events()) // return if the event is an input event and
// 'Input' has disabled the game events
if (!m_input->is_receiving_game_events())
{
return;
}
}
/* layers */
for (auto it = m_layer_stack->rbegin(); it != m_layer_stack->rend(); it++)
if ((*it)->on_event(event))
for (auto &it : std::ranges::reverse_view(*m_layer_stack))
{
if (it->on_event(event))
{
return;
}
}
}
void Application::log_debug_data()
{
// #todo: log more information
lt_log(info, "________________________________________");
lt_log(info, "Platform::");
lt_log(info, " OS: {}", LT_BUILD_PLATFORM);
lt_log(info, " DIR: {}", std::filesystem::current_path().generic_string());
lt_log(info, "________________________________________");
log_inf("________________________________________");
log_inf("Platform::");
log_inf(" Platform name: {}", constants::platform_name);
log_inf(" Platform identifier: {}", std::to_underlying(constants::platform));
log_inf(" CWD: {}", std::filesystem::current_path().generic_string());
log_inf("________________________________________");
}
} // namespace Light

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@ -10,25 +10,25 @@ namespace Light {
FailedAssertion::FailedAssertion(const char *file, int line)
{
lt_log(critical, "Assertion failed in: {} (line {})", file, line);
log_crt("Assertion failed in: {} (line {})", file, line);
}
glException::glException(unsigned int source, unsigned int type, unsigned int id, const char *msg)
{
// #todo: improve
lt_log(critical, "________________________________________");
lt_log(critical, "glException::glException::");
// lt_log(critical, " Severity: {}",
log_crt("________________________________________");
log_crt("glException::glException::");
// log_crt(" Severity: {}",
// Stringifier::glDebugMsgSeverity(GL_DEBUG_SEVERITY_HIGH));
lt_log(critical, " Source : {}", Stringifier::glDebugMsgSource(source));
lt_log(critical, " Type : {}", Stringifier::glDebugMsgType(type));
lt_log(critical, " ID : {}", id);
// lt_log(critical, " Vendor : {}", glGetString(GL_VENDOR));
// lt_log(critical, " renderer: {}", glGetString(GL_RENDERER));
// lt_log(critical, " Version : {}", glGetString(GL_VERSION));
// lt_log(critical, " critical, SVersion: {}", glGetString(GL_SHADING_LANGUAGE_VERSION));
lt_log(critical, " {}", msg);
lt_log(critical, "________________________________________");
log_crt(" Source : {}", Stringifier::glDebugMsgSource(source));
log_crt(" Type : {}", Stringifier::glDebugMsgType(type));
log_crt(" ID : {}", id);
// log_crt(" Vendor : {}", glGetString(GL_VENDOR));
// log_crt(" renderer: {}", glGetString(GL_RENDERER));
// log_crt(" Version : {}", glGetString(GL_VERSION));
// log_crt(" critical, SVersion: {}", glGetString(GL_SHADING_LANGUAGE_VERSION));
log_crt(" {}", msg);
log_crt("________________________________________");
}
#ifdef LIGHT_PLATFORM_WINDOWS
@ -46,11 +46,11 @@ dxException::dxException(long hr, const char *file, int line)
);
// #todo: improve
lt_log(critical, "________________________________________");
lt_log(critical, "dxException::dxException::");
lt_log(critical, " File: {}, Line: {}", file, line);
lt_log(critical, " {}", message);
lt_log(critical, "________________________________________");
log_crt("________________________________________");
log_crt("dxException::dxException::");
log_crt(" File: {}, Line: {}", file, line);
log_crt(" {}", message);
log_crt("________________________________________");
LocalFree(message);
}

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@ -30,7 +30,7 @@ void Instrumentor::begin_session_impl(const std::string &outputPath)
void Instrumentor::end_session_impl()
{
if (m_current_session_count == 0u)
lt_log(warn, "0 profiling for the ended session");
log_wrn("0 profiling for the ended session");
m_current_session_count = 0u;

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@ -1,54 +1,21 @@
#include <engine/debug/logger.hpp>
#include <spdlog/sinks/basic_file_sink.h>
#include <spdlog/sinks/stdout_color_sinks.h>
#include <spdlog/spdlog.h>
namespace Light {
logger *logger::s_context = nullptr;
auto logger::create() -> Scope<logger>
Logger::Logger(): spd_logger(spdlog::stdout_color_mt("Logger"))
{
return make_scope<logger>(new logger());
spd_logger->set_pattern("%^%v%$");
spd_logger->set_level(spdlog::level::level_enum::trace);
}
logger::logger()
: m_engine_logger(nullptr)
, m_file_logger(nullptr)
, m_log_file_path(LT_LOG_FILE_LOCATION)
Logger::~Logger()
{
lt_assert(!s_context, "An instance of 'logger' already exists, do not construct this class!");
s_context = this;
// set spdlog pattern
// create loggers
spdlog::set_pattern("%^[%H:%M:%S]%g@%! ==> %v%$");
#ifndef LIGHT_DIST
spdlog::set_pattern("%^[%H:%M:%S]%! ==> %v%$");
m_engine_logger = spdlog::stdout_color_mt("Engine");
#endif
m_file_logger = spdlog::basic_logger_mt("File", m_log_file_path);
m_file_logger->set_pattern("%^[%M:%S:%e] <%l>: %v%$");
// set level
#if defined(LIGHT_DEBUG)
m_engine_logger->set_level(spdlog::level::trace);
m_client_logger->set_level(spdlog::level::trace);
#elif defined(LIGHT_RELEASE)
s_EngineLogger->set_level(spdlog::level::info);
s_ClientLogger->set_level(spdlog::level::info);
#endif
spdlog::drop_all();
}
void logger::log_debug_data()
auto Logger::instance() -> Logger &
{
// #todo: improve
lt_log(info, "________________________________________");
lt_log(info, "logger::");
lt_log(info, " EngineLevel : {}", Stringifier::spdlogLevel(m_engine_logger->level()));
lt_log(info, " FileLevel : {}", Stringifier::spdlogLevel(m_file_logger->level()));
lt_log(info, " DefaultLevel: {}", Stringifier::spdlogLevel(spdlog::get_level()));
lt_log(info, "________________________________________");
static auto logger = Logger {};
return logger;
}
} // namespace Light

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@ -23,14 +23,15 @@ auto Framebuffer::create(
lt_win(return create_ref<dxFramebuffer>(
specification,
std::static_pointer_cast<dxSharedContext>(sharedContext)
);)
););
default:
lt_assert(
false,
"Invalid/unsupported 'GraphicsAPI' {}",
static_cast<uint32_t>(GraphicsContext::get_graphics_api())
);
default
: lt_assert(
false,
"Invalid/unsupported 'GraphicsAPI' {}",
static_cast<uint32_t>(GraphicsContext::get_graphics_api())
);
return nullptr;
}
}

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@ -120,7 +120,7 @@ void Renderer::draw_quad_impl(const glm::mat4 &transform, const glm::vec4 &tint)
// advance
if (!m_quad_renderer.advance())
{
lt_log(warn, "Exceeded LT_MAX_QUAD_RENDERER_VERTICES: {}", LT_MAX_QUAD_RENDERER_VERTICES);
log_wrn("Exceeded LT_MAX_QUAD_RENDERER_VERTICES: {}", LT_MAX_QUAD_RENDERER_VERTICES);
flush_scene();
}
}
@ -155,11 +155,7 @@ void Renderer::draw_quad_impl(const glm::mat4 &transform, Ref<Texture> texture)
// advance
if (!m_texture_renderer.advance())
{
lt_log(
warn,
"Exceeded LT_MAX_TEXTURE_RENDERER_VERTICES: {}",
LT_MAX_TEXTURE_RENDERER_VERTICES
);
log_wrn("Exceeded LT_MAX_TEXTURE_RENDERER_VERTICES: {}", LT_MAX_TEXTURE_RENDERER_VERTICES);
flush_scene();
}
}
@ -201,11 +197,7 @@ void Renderer::draw_quad_impl(
// advance
if (!m_tinted_texture_renderer.advance())
{
lt_log(
warn,
"Exceeded LT_MAX_TEXTURE_RENDERER_VERTICES: {}",
LT_MAX_TEXTURE_RENDERER_VERTICES
);
log_wrn("Exceeded LT_MAX_TEXTURE_RENDERER_VERTICES: {}", LT_MAX_TEXTURE_RENDERER_VERTICES);
flush_scene();
}
}

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@ -44,7 +44,7 @@ auto QuadRendererProgram::advance() -> bool
if (m_map_current >= m_map_end)
{
lt_log(warn, "'VertexBuffer' map went beyond 'MaxVertices': {}", m_max_vertices);
log_wrn("'VertexBuffer' map went beyond 'MaxVertices': {}", m_max_vertices);
return false;
}

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@ -45,7 +45,7 @@ auto TextureRendererProgram::advance() -> bool
{
if (m_map_current + 4 >= m_map_end)
{
lt_log(warn, "'VertexBuffer' map went beyond 'MaxVertices': {}", m_max_vertices);
log_wrn("'VertexBuffer' map went beyond 'MaxVertices': {}", m_max_vertices);
return false;
}

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@ -49,7 +49,7 @@ auto TintedTextureRendererProgram::advance() -> bool
if (m_map_current >= m_map_end)
{
lt_log(warn, "'VertexBuffer' map went beyond 'MaxVertices': {}", m_max_vertices);
log_wrn("'VertexBuffer' map went beyond 'MaxVertices': {}", m_max_vertices);
return false;
}

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@ -26,14 +26,14 @@ auto Shader::create(
vertexFile,
pixelFile,
std::static_pointer_cast<dxSharedContext>(sharedContext)
);)
););
default
: lt_assert(
false,
"Invalid/unsupported 'GraphicsAPI' {}",
static_cast<uint32_t>(GraphicsContext::get_graphics_api())
);
default:
lt_assert(
false,
"Invalid/unsupported 'GraphicsAPI' {}",
static_cast<uint32_t>(GraphicsContext::get_graphics_api())
);
return nullptr;
}
}

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@ -36,7 +36,7 @@ void LayerStack::attach_layer_impl(Layer *layer)
m_begin = m_layers.begin();
m_end = m_layers.end();
lt_log(trace, "Attached [{}]", layer->get_name());
log_trc("Attached [{}]", layer->get_name());
}
void LayerStack::detach_layer_impl(Layer *layer)
@ -46,7 +46,7 @@ void LayerStack::detach_layer_impl(Layer *layer)
m_begin = m_layers.begin();
m_end = m_layers.end();
lt_log(trace, "Detached [{}]", layer->get_name());
log_trc("Detached [{}]", layer->get_name());
}
} // namespace Light

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@ -118,7 +118,7 @@ dxIndexBuffer::dxIndexBuffer(
// check
if (count % 6 != 0)
{
lt_log(warn, "'indices' can only be null if count is multiple of 6");
log_wrn("'indices' can only be null if count is multiple of 6");
lt_log(
warn,
"Adding {} to 'count' -> {}",

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@ -78,7 +78,7 @@ void dxFramebuffer::bind_as_target(const glm::vec4 &clearColor)
void dxFramebuffer::bind_as_resource()
{
lt_log(err, "NO_IMPLEMENT");
log_err("NO_IMPLEMENT");
}
void dxFramebuffer::resize(const glm::uvec2 &size)

View file

@ -156,10 +156,10 @@ void dxGraphicsContext::log_debug_data()
DXGIAdapter->release();
// #todo: log more information
lt_log(info, "________________________________________");
lt_log(info, "dxGraphicsContext:");
lt_log(info, " renderer: {}", adapterDesc);
lt_log(info, "________________________________________");
log_inf("________________________________________");
log_inf("dxGraphicsContext:");
log_inf(" renderer: {}", adapterDesc);
log_inf("________________________________________");
}
} // namespace Light

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@ -15,8 +15,8 @@ void dxRenderCommand::swap_buffers()
{
if (hr == DXGI_ERROR_DEVICE_REMOVED)
{
lt_log(critical, "dxRenderCommand::swap_buffers: DeviceRemoved:");
lt_log(critical, " {}", m_context->get_device()->GetDeviceRemovedReason());
log_crt("dxRenderCommand::swap_buffers: DeviceRemoved:");
log_crt(" {}", m_context->get_device()->GetDeviceRemovedReason());
throw dxException(hr, __FILE__, __LINE__);
}
}

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@ -55,12 +55,12 @@ void dxUserInterface::end()
void dxUserInterface::log_debug_data()
{
// #todo: improve
lt_log(info, "________________________________________");
lt_log(info, "UserInterface::");
lt_log(info, " API : ImGui");
lt_log(info, " Version: {}", ImGui::GetVersion());
lt_log(info, " GraphicsAPI : DirectX");
lt_log(info, "________________________________________");
log_inf("________________________________________");
log_inf("UserInterface::");
log_inf(" API : ImGui");
log_inf(" Version: {}", ImGui::GetVersion());
log_inf(" GraphicsAPI : DirectX");
log_inf("________________________________________");
}
} // namespace Light

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@ -80,13 +80,8 @@ glIndexBuffer::glIndexBuffer(unsigned int *indices, unsigned int count): m_buffe
// check
if (count % 6 != 0)
{
lt_log(warn, "'indices' can only be null if count is multiple of 6");
lt_log(
warn,
"Adding {} to 'count' -> {}",
(6 - (count % 6)),
count + (6 - (count % 6))
);
log_wrn("'indices' can only be null if count is multiple of 6");
log_wrn("Adding {} to 'count' -> {}", (6 - (count % 6)), count + (6 - (count % 6)));
count = count + (6 - (count % 6));
}

View file

@ -32,7 +32,7 @@ void glFramebuffer::bind_as_target(const glm::vec4 &clearColor)
void glFramebuffer::bind_as_resource()
{
lt_log(err, "NO_IMPLEMENT!");
log_err("NO_IMPLEMENT!");
}
void glFramebuffer::resize(const glm::uvec2 &size)

View file

@ -16,13 +16,8 @@ namespace Light {
glGraphicsContext::glGraphicsContext(GLFWwindow *windowHandle): m_window_handle(windowHandle)
{
// set 'GraphicsAPI'
m_graphics_api = GraphicsAPI::OpenGL;
// make context current
glfwMakeContextCurrent(windowHandle);
// load opengl (glad)
lt_assert(gladLoadGL(glfwGetProcAddress), "Failed to initialize opengl (glad)");
set_debug_message_callback();
@ -30,13 +25,10 @@ glGraphicsContext::glGraphicsContext(GLFWwindow *windowHandle): m_window_handle(
void glGraphicsContext::log_debug_data()
{
// #todo: log more information
lt_log(info, "________________________________________");
lt_log(info, "GraphicsContext::");
lt_log(info, " API : OpenGL");
// lt_log(info, " Version : {}", glGetString(GL_VERSION));
// lt_log(info, " renderer: {}", glGetString(GL_RENDERER));
lt_log(info, "________________________________________");
log_inf("________________________________________");
log_inf("GraphicsContext::");
log_inf(" API : OpenGL");
log_inf("________________________________________");
}
void glGraphicsContext::set_debug_message_callback()
@ -89,23 +81,25 @@ void glGraphicsContext::set_debug_message_callback()
case GL_DEBUG_SEVERITY_MEDIUM:
case GL_DEBUG_SEVERITY_LOW:
lt_log(warn,
log_wrn(
"glMessageCallback: Severity: {} :: Source: {} :: Type: {} :: ID: {}",
Stringifier::glDebugMsgSeverity(severity),
Stringifier::glDebugMsgSource(source),
Stringifier::glDebugMsgType(type),
id);
lt_log(warn, " {}", message);
id
);
log_wrn(" {}", message);
return;
case GL_DEBUG_SEVERITY_NOTIFICATION:
lt_log(trace,
log_wrn(
"Severity: {} :: Source: {} :: Type: {} :: ID: {}",
Stringifier::glDebugMsgSeverity(severity),
Stringifier::glDebugMsgSource(source),
Stringifier::glDebugMsgType(type),
id);
lt_log(trace, " {}", message);
id
);
log_trc(" {}", message);
return;
}
},

View file

@ -61,8 +61,8 @@ void glShader::un_bind()
// // log error
// if (result.GetCompilationStatus() != shaderc_compilation_status_success)
// {
// lt_log(err, "Failed to compile {} shader at {}...", stage == Shader::Stage::VERTEX ?
// "vertex" : "pixel", file.GetPath()); lt_log(err, " {}", result.GetErrorMessage());
// log_err("Failed to compile {} shader at {}...", stage == Shader::Stage::VERTEX ?
// "vertex" : "pixel", file.GetPath()); log_err(" {}", result.GetErrorMessage());
// }
//
// return result;
@ -94,8 +94,7 @@ auto glShader::compile_shader(std::string source, Shader::Stage stage) -> unsign
auto *errorLog = (char *)alloca(logLength);
glGetShaderInfoLog(shader, logLength, &logLength, &errorLog[0]);
lt_log(
err,
log_err(
"glShader::glShader: failed to compile {} shader:\n {}",
stage == Shader::Stage::VERTEX ? "Vertex" : "Pixel",
errorLog
@ -114,7 +113,7 @@ auto glShader::compile_shader(std::string source, Shader::Stage stage) -> unsign
char *infoLog = (char *)alloca(logLength);
glGetShaderInfoLog(shader, logLength, &logLength, &infoLog[0]);
lt_log(warn, infoLog);
log_wrn("Shader info: {}", infoLog);
}
}
#endif

View file

@ -51,12 +51,12 @@ void glUserInterface::end()
void glUserInterface::log_debug_data()
{
// #todo: improve
lt_log(info, "________________________________________");
lt_log(info, "UserInterface::");
lt_log(info, " API : ImGui");
lt_log(info, " Version: {}", ImGui::GetVersion());
lt_log(info, " GraphicsAPI : OpenGL");
lt_log(info, "________________________________________");
log_inf("________________________________________");
log_inf("UserInterface::");
log_inf(" API : ImGui");
log_inf(" Version: {}", ImGui::GetVersion());
log_inf(" GraphicsAPI : OpenGL");
log_inf("________________________________________");
}
} // namespace Light

View file

@ -93,12 +93,12 @@ auto Scene::get_entity_by_tag(const std::string &tag) -> Entity
});
if (entity.is_valid())
return entity;
else
{
lt_assert("Scene::get_entity_by_tag: failed to find entity by tag: {}", tag);
return {};
return entity;
}
lt_assert(false, "Scene::get_entity_by_tag: failed to find entity by tag: {}", tag);
return {};
}
auto Scene::create_entity_with_uuid(

View file

@ -39,9 +39,9 @@ auto FileManager::read_text_file(const std::string &path) -> BasicFileHandle
// check
if (!file)
{
lt_log(warn, "Failed to load text file: {}", path);
log_wrn("Failed to load text file: {}", path);
file.close();
return NULL;
return nullptr;
}
// fetch file size
@ -50,7 +50,9 @@ auto FileManager::read_text_file(const std::string &path) -> BasicFileHandle
file.seekg(0, std::ios::beg);
if (!size)
lt_log(warn, "Empty text file: {}", path);
{
log_wrn("Empty text file: {}", path);
}
// read file
auto *data = new uint8_t[size];
@ -75,15 +77,18 @@ auto FileManager::read_image_file(const std::string &path, int32_t desiredCompon
// check
if (!pixels)
lt_log(warn, "Failed to load image file: <{}>", path);
{
log_wrn("Failed to load image file: <{}>", path);
}
else if (fetchedComponents != desiredComponents)
lt_log(
warn,
{
log_wrn(
"Mismatch of fetched/desired components: <{}> ({}/{})",
name + '.' + extension,
fetchedComponents,
desiredComponents
);
}
return ImageFileHandle(
pixels,

View file

@ -77,7 +77,7 @@ void ResourceManager::release_texture_impl(const std::string &name)
{
if (!m_textures[name])
{
lt_log(warn, "Failed to find texture named: {}", name);
log_wrn("Failed to find texture named: {}", name);
return;
}

View file

@ -87,7 +87,9 @@ void SceneSerializer::serialize(const std::string &filePath)
{
auto entity = Entity { static_cast<entt::entity>(entityID), m_scene.get() };
if (!entity.is_valid())
{
return;
}
serialize_entity(out, entity);
};
@ -98,30 +100,32 @@ void SceneSerializer::serialize(const std::string &filePath)
auto fout = std::ofstream { filePath };
if (!fout.is_open())
lt_log(trace, "Failed to create fout at: {}", filePath);
{
log_trc("Failed to create fout at: {}", filePath);
}
fout << out.c_str();
}
auto SceneSerializer::deserialize(const std::string &filePath) -> bool
auto SceneSerializer::deserialize(const std::string &file_path) -> bool
{
auto stream = std::ifstream { filePath };
auto stream = std::ifstream { file_path };
auto ss = std::stringstream {};
ss << stream.rdbuf();
auto data = YAML::Load(ss.str());
if (!data["Scene"])
{
return false;
}
auto sceneName = data["Scene"].as<std::string>();
lt_log(trace, "Deserializing scene: '{}'", sceneName);
log_trc("Deserializing scene: '{}'", sceneName);
auto entities = data["Entities"];
if (entities)
{
/* #TEMPORARY SOLUTION# */
auto texturePaths = std::unordered_set<std::string> {};
/* #TEMPORARY SOLUTION# */
for (auto entity : entities)
{
@ -130,14 +134,16 @@ auto SceneSerializer::deserialize(const std::string &filePath) -> bool
auto name = std::string {};
auto tagComponent = entity["TagComponent"];
if (tagComponent)
{
name = tagComponent["Tag"].as<std::string>();
}
lt_log(trace, "Deserialized entity '{}' : '{}'", uuid, name);
log_trc("Deserialized entity '{}' : '{}'", uuid, name);
auto deserializedEntity = m_scene->create_entity_with_uuid(name, uuid);
auto gg = deserializedEntity.get_component<TagComponent>();
lt_log(trace, gg.tag);
log_trc("tag: {}", gg.tag);
auto transformComponent = entity["TransformComponent"];
if (transformComponent)
{
@ -217,12 +223,12 @@ auto SceneSerializer::deserialize(const std::string &filePath) -> bool
void SceneSerializer::serialize_binary(const std::string &filePath)
{
lt_log(err, "NO_IMPLEMENT");
log_err("NO_IMPLEMENT");
}
auto SceneSerializer::deserialize_binary(const std::string &filePath) -> bool
{
lt_log(err, "NO_IMPLEMENT");
log_err("NO_IMPLEMENT");
return false;
}

View file

@ -113,7 +113,7 @@ void AssetBrowserPanel::on_user_interface_update()
))
{
auto serializer = SceneSerializer { m_active_scene };
lt_log(info, "Attempting to deserialize: {}", path.string());
log_inf("Attempting to deserialize: {}", path.string());
serializer.deserialize(path.string());
}
break;