light/modules/renderer/private/backend/vk/context/swapchain.hpp
light7734 16f3a80fd3
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feat(renderer): separate things into backend/frontend + major vk backend refactors
2025-10-04 22:08:19 +03:30

78 lines
1.7 KiB
C++

#pragma once
#include <memory/pointer_types/null_on_move.hpp>
#include <renderer/backend/vk/utils.hpp>
#include <renderer/backend/vk/vulkan.hpp>
#include <renderer/frontend/context/device.hpp>
#include <renderer/frontend/context/gpu.hpp>
#include <renderer/frontend/context/surface.hpp>
#include <renderer/frontend/context/swapchain.hpp>
namespace lt::renderer::vk {
class Swapchain: public ISwapchain
{
public:
Swapchain(ISurface *surface, IGpu *gpu, IDevice *device);
~Swapchain() override;
Swapchain(Swapchain &&) = default;
Swapchain(const Swapchain &) = delete;
auto operator=(Swapchain &&) -> Swapchain & = default;
auto operator=(const Swapchain &) const -> Swapchain & = delete;
[[nodiscard]] auto vk() const -> VkSwapchainKHR
{
return m_swapchain;
}
[[nodiscard]] auto vk_ptr() -> VkSwapchainKHR *
{
return &m_swapchain;
}
[[nodiscard]] auto get_resolution() const -> VkExtent2D
{
return m_resolution;
}
[[nodiscard]] auto get_format() const -> VkFormat
{
return m_format;
}
[[nodiscard]] auto get_image_count() const -> size_t
{
return m_images.size();
}
[[nodiscard]] auto create_framebuffers_for_pass(VkRenderPass pass) const
-> std::vector<VkFramebuffer>;
private:
[[nodiscard]] auto get_optimal_image_count(
VkSurfaceCapabilitiesKHR capabilities,
uint32_t desired_image_count
) const -> uint32_t;
memory::NullOnMove<class Surface *> m_surface {};
class Gpu *m_gpu {};
class Device *m_device {};
VkSwapchainKHR m_swapchain = VK_NULL_HANDLE;
std::vector<VkImage> m_images;
std::vector<VkImageView> m_image_views;
VkExtent2D m_resolution {};
VkFormat m_format {};
};
} // namespace lt::renderer::vk