- Created a header file for each component inside a Components folder - Fixed entt::entity's default value being entt::entity() to entt::null - Minor tidying for DebugTrap |
||
|---|---|---|
| .. | ||
| res/Shaders | ||
| src | ||
| build.lua | ||
- Created a header file for each component inside a Components folder - Fixed entt::entity's default value being entt::entity() to entt::null - Minor tidying for DebugTrap |
||
|---|---|---|
| .. | ||
| res/Shaders | ||
| src | ||
| build.lua | ||