- Created a header file for each component inside a Components folder - Fixed entt::entity's default value being entt::entity() to entt::null - Minor tidying for DebugTrap |
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.. | ||
res/Shaders | ||
src | ||
build.lua |
- Created a header file for each component inside a Components folder - Fixed entt::entity's default value being entt::entity() to entt::null - Minor tidying for DebugTrap |
||
---|---|---|
.. | ||
res/Shaders | ||
src | ||
build.lua |