Dependency free, bleeding edge game engine.
				
			
		| .github/ISSUE_TEMPLATE | ||
| BuildScripts | ||
| Dependencies | ||
| Engine | ||
| Mirror | ||
| Sandbox | ||
| .gitignore | ||
| .gitmodules | ||
| CODE_OF_CONDUCT.md | ||
| CONTRIBUTING.md | ||
| LICENSE | ||
| README.md | ||
Light
A 2D cross-platform game engine
Supported Graphics APIs
- OpenGL
- DirectX
Will support:
- Vulkan
- Metal
Supported Operating Systems
- Windows
- Linux
Will support:
- Mac
Getting Started
- Run git clone --recurse-submodules -j4 https://github.com/Light3039/Light
- Open BuildScripts folder and build the project
- Use the Sandbox project (a Demo project will be added soon)
Acknowledgments
Huge thanks to these people:
- TheCherno for teaching C++, OpenGL and GameEngine development
- Chili for teaching DirectX
- JoeyDeVriez for creating learnopengl.com