- Added Byte and UByte types to VertexLayout - Changed sizeof(int/float...) to sizeof(GLint, GLfloat...) in glVertexLayout |
||
---|---|---|
.. | ||
res/Shaders | ||
src | ||
build.lua |
- Added Byte and UByte types to VertexLayout - Changed sizeof(int/float...) to sizeof(GLint, GLfloat...) in glVertexLayout |
||
---|---|---|
.. | ||
res/Shaders | ||
src | ||
build.lua |