- Added Byte and UByte types to VertexLayout - Changed sizeof(int/float...) to sizeof(GLint, GLfloat...) in glVertexLayout |
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.. | ||
Engine | ||
Platform | ||
LightEngine.h |
- Added Byte and UByte types to VertexLayout - Changed sizeof(int/float...) to sizeof(GLint, GLfloat...) in glVertexLayout |
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---|---|---|
.. | ||
Engine | ||
Platform | ||
LightEngine.h |