ea8986b764
fix(mirror): typo
2025-07-31 08:13:09 +03:30
638a009047
refactor: surface, app, tests, ecs refactors
continuous-integration/drone/push Build was killed
2025-07-28 20:45:24 +03:30
2b96a85b62
feat: systems
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continuous-integration/drone/push Build was killed
feat: surface system
This commit puts the project in major jeopardy as it overhauls the
architecture such as removing the layer stack completely, etc.
I am filled with determination.
2025-07-26 18:01:27 +03:30
798732632a
ci: major refactors & add msvc check ( #8 )
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continuous-integration/drone/push Build is failing
reviewed-on: #8
Co-authored-by: light7734 <light7734@tuta.io>
Co-committed-by: light7734 <light7734@tuta.io>
2025-07-20 04:37:05 +00:00
9c071493c5
refactor: imgui as conan module instead of git submodule
continuous-integration/drone/push Build was killed
2025-07-20 05:20:43 +03:30
cd886aa8c9
refactor: flatten directory structure
continuous-integration/drone/push Build was killed
2025-07-20 04:46:15 +03:30
f9ce347ca0
feat: initial math module implementation
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refactor: replace glm with built-in math library
2025-07-17 10:44:00 +03:30
d6b7c774bd
refactor: remove imconfig
continuous-integration/drone/push Build is failing
2025-07-16 14:42:50 +03:30
8268a07e1b
refactor: remove spdlog dependency
continuous-integration/drone/push Build is failing
2025-07-16 13:56:59 +03:30
60ae1d52f7
refactor: minor window module refactors
continuous-integration/drone/push Build is failing
2025-07-15 15:11:49 +03:30
f2c692a118
style: apply clang-format v20
continuous-integration/drone/push Build is passing
2025-07-11 14:05:59 +03:30
29e9033c0c
refactor: remove some unnecessary lines
2025-07-11 02:36:07 +03:30
eab0799537
refactor: turn engine module to app module
2025-07-11 02:35:28 +03:30
5e310b87e3
refactor: move timer out of engine into separate module
2025-07-11 02:22:21 +03:30
e86f83fff1
refactor: move serializer from engine to ecs
2025-07-11 02:18:27 +03:30
0f3639e401
refactor: renamed lt_assert to ensure
2025-07-11 02:12:55 +03:30
eb428d11d6
refactor: extract window out of engine
2025-07-11 01:42:56 +03:30
03e8e11111
refactor: extract ecs out of engine
2025-07-11 01:16:52 +03:30
6381ed1514
refactor: layer stack
2025-07-11 00:56:57 +03:30
30c9196af0
style: rename namespace Light to lt
2025-07-11 00:05:48 +03:30
eca1bc91e6
refactor: remove ortho camera & move camera component to camera module
2025-07-10 13:55:18 +03:30
3c87b1cd06
refactor: modularization of the engine (wip)
2025-07-10 13:29:03 +03:30
38997b3908
feat: asset baking
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Only supported .png textures at the moment
2025-07-09 15:30:54 +03:30
310d8d3579
refactor: fix some static analysis
2025-07-07 15:13:05 +03:30
345dddcf11
fix: segfault & refactor: layerstack to hold refs
2025-07-06 17:45:40 +03:30
072772957e
refactor: apply clang-tidy auto-fixes
2025-07-06 16:52:50 +03:30
834402c1b8
refactor: logger
2025-07-06 16:30:38 +03:30
2e05d871eb
fix: clang-tidy checks for mirror
2025-07-06 15:10:34 +03:30
77d1619b1c
fix: more hardcoded paths
2025-07-06 14:09:58 +03:30
ee4c658919
fix: hardcoded paths
2025-07-06 14:03:04 +03:30
258164bf9a
style: applied AAA principle
2025-07-06 14:02:50 +03:30
ff56283c19
style: PascalCase functions to snake_case
2025-07-05 15:36:53 +03:30
586571fcb0
style: PascalCase member variables to snake_case
2025-07-05 14:23:01 +03:30
0cedb2b0ba
refactor: directory structure & cmake
2025-07-05 13:28:41 +03:30